Commit Graph

202 Commits

Author SHA1 Message Date
Andrea Righi
05d997c539 scx_rustland: more robust CPU selection logic in the dispatcher
Instead of just trying the target CPU and the previously used CPU, we
could cycle among all the available CPUs (if both those CPUs cannot be
used), before using the global DSQ.

This allows to not de-prioritize too much tasks that can't be scheduled
on the CPU selected by the scheduler (or their previously used CPU), and
we can still dispatch them using SCX_DSQ_LOCAL_ON, like any other task.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-06 11:06:53 +01:00
Andrea Righi
18a990ae82 scx_rustland: assign min_vruntime before time slice evaluation
Assign min_vruntime to the task before the weighted time slice is
evaluated, then add the time slice.

In this way we still ensure that the task's vruntime is in the range
(min_vruntime + 1, min_vruntime + max_slice_ns], but we don't nullify
the effect of the evaluated time slice if the starting vruntime of the
task is too small.

Also change update_enqueued() to return the evaluated weighted time
slice (that can be used in the future).

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-06 11:06:53 +01:00
Andrea Righi
92109c95a9 scx_rustland: small TaskTree.push() refactoring
Change TaskTree.push() to accept directly a Task object, rather than
each individual attribute. Moreover, Task attributes don't need to be
public, since both TaskTree and Task are only used locally.

This makes the code more elegant and more readable.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-06 11:06:53 +01:00
Tejun Heo
dfcc52c866
Merge pull request #71 from jordalgo/bump-rust
bump scx_rusty and scx_layered
2024-01-05 07:03:49 +09:00
Jordan Rome
661ea57c5c bump scx_rusty and scx_layered
These were supposed to be bumped in this commit:
fed1dae9da
2024-01-04 13:57:29 -08:00
Andrea Righi
96f3eb42be
Merge pull request #68 from sched-ext/scx-rustland-refactoring
scx_rustland: refactoring
2024-01-04 20:42:30 +01:00
Andrea Righi
7813992896 scx_rustland: introduce nr_failed_dispatches
Introduce a new counter to report the amount of failed dispatches: if
the scheduler designates a target CPU for a task, and both the chosen
CPU and the previously utilized one are unavailable when the task is
dispatched, the task will be sent to the global DSQ, and the counter
will be incremented.

Also mark all the methods to access these statistics counters as
optional. In the future we may also provide a "verbose" option and show
these statistics only when the scheduler runs in verbose mode.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-04 17:36:06 +01:00
David Vernet
c9494e00ed
Merge pull request #67 from jordalgo/rust-readmes
Add README files for each rust scheduler
2024-01-04 09:49:33 -06:00
Andrea Righi
796a7ebc0e scx_rustland: provide an abstraction layer for the BPF component
Move the code responsible for interfacing with the BPF component into
its own module and provide high-level abstractions for the user-space
scheduler, hiding all the internal BPF implementation details.

This makes the user-space scheduler code much more readable and it
allows potential developers/contributors that want to focus at the pure
scheduling details to modify the scheduler in a generic way, without
having to worry about the internal BPF details.

In the future we may even decide to provide the BPF abstraction as a
separate crate, that could be used as a baseline to implement user-space
schedulers in Rust.

API overview
============

The main BPF interface is provided by BpfScheduler(). When this object
is initialized it will take care of registering and initializing the BPF
component.

Then the scheduler can use the BpfScheduler() instance to receive tasks
(in the form of QueuedTask object) and dispatch tasks (in the form of
DispatchedTask objects), using respectively the methods dequeue_task()
and dispatch_task().

The CPU ownership map can be accessed using the method get_cpu_pid(),
this also allows to keep track of the idle and busy CPUs, with the
corrsponding PIDs associated to them.

BPF counters and statistics can be accessed using the methods
nr_*_mut(), in particular nr_queued_mut() and nr_scheduled_mut() can be
updated to notify the BPF component if the user-space scheduler has some
pending work to do or not.

Finally the methods read_bpf_exit_kind() and report_bpf_exit_kind() can
be used respectively to read the exit code and exit message from the BPF
component, when the scheduler is unregistered.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-04 16:49:09 +01:00
Jordan Rome
5bacefcdbe Add README files for each rust scheduler
This because each scheduler has it's own Rust Crate
and it's better if they had a README associated with each one.

https://crates.io/crates/scx_layered
2024-01-04 07:35:44 -08:00
Andrea Righi
7c11837a61 scx_rustland: make dispatcher more robust
We always try to use the current CPU (from the .dispatch() callback) to
run the user-space scheduler itself and if the current CPU is not usable
(according to the cpumask) we just re-use the previouly used CPU.

However, if the previously used CPU is also not usable, we may trigger
the following error:

 sched_ext: runtime error (SCX_DSQ_LOCAL[_ON] verdict target cpu 4 not allowed for scx_rustland[256201])

Potentially this can also happen with any task, so improve the dispatch
logic as following:

 - dispatch on the target CPU, if usable
 - otherwise dispatch on the previously used CPU, if usable
 - otherwise dispatch on the global DSQ

Moreover, rename dispatch_on_cpu() -> dispatch_task() for better
clarity.

This should be enough to handle all the possible decisions made by the
user-space scheduler, making the dispatcher more robust.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-04 10:21:40 +01:00
Andrea Righi
69c1dfc03c scx_rustland: remove unnecessary scx_bpf_dispatch_nr_slots() check
In the dispatch callback we can dispatch tasks to any CPU, according to
the scheduler decisions, so there's no reason to check for the available
dispatch slots in the current CPU only, to determine if we need to stop
dispatching tasks.

Since the scheduler is aware of the idle state of the CPUs (via the CPU
ownership map) it has all the information to automatically regulate the
flow of dispatched tasks and not overflow the dispatch slots, therefore
it is safe to remove this check.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-04 09:41:54 +01:00
Andrea Righi
6b1e7d927d scx_rustland: update comments and documentation in the BPF part
No functional change, only a little polishing, including updates to
comments and documentation to align with the latest changes in the code.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-04 09:40:49 +01:00
Tejun Heo
c6b9173bf4
Merge pull request #66 from sched-ext/scx-userland-reliability
Improve scx_rustland reliability
2024-01-04 10:46:35 +09:00
Andrea Righi
bb1c32d395 scx_rustland: avoid bypassing the scheduler with pending activities
While bypassing the user-space scheduler can provide some benefits at
reducing the scheduling overhead, doing so underneath the scheduler
while it is actively taking decisions may disrupt its work and have a
negative effect on the overall system performance.

For this reason, activate the logic to bypass the user-space scheduler
only when there is no pending work it.

This change makes the scheduler much more reliable, for example on a
8-cores system it is really easy to trigger short lockups or even
trigger the sched-ext watchdog that kicks out the scheduler, running the
following stress test:

  $ stress-ng -c 128

With this change applied the system remains reasonably responsive and
the scheduler is never disabled by the sched-ext watchdog.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-03 22:54:14 +01:00
Andrea Righi
5d15d34777 scx_rustland: charge additional time slice to new tasks
Instead of accounting (max_slice_ns / 2) to the vruntime of all the new
tasks, add that to thier regular weighted time delta, as an additional
penalty.

This allows to distinguish new CPU intensive tasks vs new less CPU
intensive tasks, and prioritize the latter over the former.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-03 22:54:10 +01:00
Andrea Righi
8820af8d36 scx_rustland: enable user-space scheduler to preempt other tasks
Use SCX_ENQ_PREEMPT to dispatch the user-space scheduler. This can help
to mitigate starvation in presence of many cpu hogs (way more than the
amount of available CPUs) running in the system, by giving the scheduler
more chances to drain the amount of tasks that may be starving in a
waiting state.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-03 22:54:00 +01:00
Tejun Heo
020ae33fe2
Merge pull request #65 from jordalgo/arch-map-update
Add new archs for bpf_builder
2024-01-04 04:02:33 +09:00
Jordan Rome
6caf6c5c99 Add new archs for bpf_builder
This is to fix fedora build failures for these archs:
s390x and ppc64le

Error:
```
---- bpf_builder::tests::test_bpf_builder_new stdout ----
thread 'bpf_builder::tests::test_bpf_builder_new' panicked at src/bpf_builder.rs:592:9:
Failed to create BpfBuilder (Err(CPU arch "s390x" not found in ARCH_MAP))
```

https://koji.fedoraproject.org/koji/taskinfo?taskID=111114326
2024-01-03 10:50:33 -08:00
David Vernet
9f1a3973d8
Merge pull request #64 from arighi/improve-interactive-workloads
scx_rustland: improve interactive workloads
2024-01-03 12:10:26 -06:00
Andrea Righi
5d9182d9c3 scx_rustland: prioritize interactive workloads
The current implementation of the user-space scheduler is strongly
prioritizing newly created tasks by setting their initial vruntime to
(min_vruntime + 1); this prioritization places them ahead of other tasks
waiting to run.

While this approach is efficient for processing short-lived tasks, it
makes the scheduler vulnerable to fork-bomb attacks and significantly
penalizes interactive workloads (e.g., "foreground" applications), in
particular in the presence of background applications that are spawning
multiple tasks, such as parallel builds.

Instead of prioritizing newly created tasks, do the opposite and account
(max_slice_ns / 2) to their initial vruntime, to make sure they are not
scheduled before the other tasks that are already waiting for the CPU in
the current scheduler run.

This allows to mitigate potential fork-bomb attacks and it strongly
improves the responsiveness of interactive applications (such as UI,
audio/video streams, gaming, etc.).

With this change applied, under certain conditions, scx_rustland can
even outperform the default Linux scheduler.

For example, with a parallel kernel build (make -j32) running in the
background, I can play Terraria with a constant rate of ~30-40 fps,
while the default Linux scheduler can handle only ~20-30 fps under the
same conditions.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-03 18:28:54 +01:00
Andrea Righi
50b5f6e8c6 scx_rustland: do not update exiting tasks statistics
Avoid updating task information for tasks that are exiting, as they
won't be used by the user-space scheduler.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-03 09:10:20 +01:00
Andrea Righi
b7a9d3775a scx_rustland: schedule non-cpu intensive kthreads normally
With commit a7677fd ("scx_rustland: bypass user-space scheduler for
short-lived kthreads") we were try to mitigate a problem that was
actually introduced by using the wrong formula to evaluate weighted
vruntime, see commit 2900b20 ("scx_rustland: evaluate the proper
vruntime delta").

Reverting that (pseudo-)optimization doesn't seem to introduce any
performance/latency regression and it makes the code more elegant,
therefore drop it.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-03 07:46:01 +01:00
Tejun Heo
70088fd7da
Merge pull request #63 from sched-ext/userland_updates
Userland scheduler updates
2024-01-03 10:15:18 +09:00
David Vernet
e8978ebe23
scx_userland: Introduce ops.update_idle() callback
We can sometimes hit scenarios in the scx_userland scheduler where there
is work to be done in user space, but we incorrectly fail to run the
user space scheduler. In order to avoid this, we can use global
variables that are set from both BPF and user space. The BPF-side
variable reflects when one or more tasks have been enqueued, and the
user space-side variable reflects when user space has received tasks but
has not yet dispatched them.

In the ops.update_idle() callback, we can check these variables and send
a resched IPI to a core to ensure that the user-space scheduler is
always scheduled when there's work to be done.

Signed-off-by: David Vernet <void@manifault.com>
2024-01-02 16:29:19 -06:00
David Vernet
620abac46f
Merge pull request #62 from arighi/c-include-portability
scheds: c: improve build portability
2024-01-02 11:51:43 -06:00
Andrea Righi
bcbce040b6 scheds: c: improve build portability
Improve build portability by including asm-generic/errno.h, instead of
linux/errno.h.

The difference between these two headers can be summarized as following:

  - asm-generic/errno.h contains generic error code definitions that are
    intended to be common across different architectures,

  - linux/errno.h includes architecture-specific error codes and
    provides additional (or overrides) error code definitions based on
    the specific architecture where the code is compiled.

Considering the architecture-independent nature of scx, the advantages
of being able to use architecture-specific error codes are marginal or
negligible (and we should probably discourage using them).

Moving towards asm-generic/errno.h, however, allows the removal of
cross-compilation dependencies (such as the gcc-multilib package in
Debian/Ubuntu) and improves the code portability across various
architectures and distributions.

This also allows to remove a symlink hack from the github workflow.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-02 17:39:46 +01:00
David Vernet
d05c7cf6c3
Merge pull request #51 from arighi/virtme-ng-github-workflow
test the schedulers in the github workflow using virtme-ng
2024-01-02 08:43:54 -06:00
Tejun Heo
54363be254
Merge pull request #61 from arighi/scx-rustland-exiting-tasks
scx_rustland: notify user-space scheduler about exiting tasks
2024-01-02 21:59:36 +09:00
Andrea Righi
a09482f0ef scx_rustland: notify user-space scheduler about exiting tasks
Instead of implementing a garbage collector to periodically free up
exiting tasks' resources, implement a proper synchronous mechanism to
notify the user-space scheduler about the exiting tasks from the BPF
component, using the .disable() callback.

When the user-space scheduler receives a queued task with a negative CPU
number, it can then release all the resources associated with that task
(which currently includes only the entry in the TaskInfoMap for now).

This allows to get rid of the TaskInfoMap periodic garbage collector
routine, save a lot of syscalls in procfs (used to check if the pids
were still alive), and improve the overall scheduler performance.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-02 12:57:27 +01:00
Tejun Heo
6c437ae2b6
Merge pull request #60 from arighi/scx-rustland-prevent-starvation
scx_rustland: prevent starvation and improve responsiveness
2024-01-02 13:46:20 +09:00
Andrea Righi
280796c4bd scx_rustland: small code refactoring
No functional change, make the user-space scheduler code a bit more
readable and more Rust idiomatic.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-01 19:47:30 +01:00
Andrea Righi
2900b208fe scx_rustland: evaluate the proper vruntime delta
The forumla used to evaluate the weighted time delta is not correct,
it's not considering the weight as a percentage. Fix this by using the
proper formula.

Moreover, take into account also the task weight when evaluating the
maximum time delta to account in vruntime and make sure that we never
charge a task more than slice_ns.

This helps to prevent starvation of low priority tasks.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-01 19:47:30 +01:00
Andrea Righi
90e92ace2d scx_rustland: prevent starvation handling short-lived tasks properly
Prevent newly created short-lived tasks from starving the other tasks
sitting in the user-space scheduler.

This can be done setting an initial vruntime of (min_vruntime + 1) to
newly scheduled tasks, instead of min_vruntime: this ensures a
progressing global vruntime durig each scheduler run, providing a
priority boost to newer tasks (that is still beneficial for potential
short-lived tasks) while also preventing excessive starvation of the
other tasks sitting in the user-space scheduler, waiting to be
dispatched.

Without this change it is really easy to create a stall condition simply
by forking a bunch of short-lived tasks in a busy loop, with this change
applied the scheduler can handle properly the consistent flow of newly
created short-lived tasks, without introducing any stall.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-01 16:58:28 +01:00
Andrea Righi
676bd88ada bpf_rustland: do not dispatch the scheduler to the global DSQ
Never dispatch the user-space scheduler to the global DSQ, while all
the other tasks are dispatched to the local per-CPU DSQ.

Since tasks are consumed from the local DSQ first and then from the
global DSQ, we may end up starving the scheduler if we dispatch only
this one on the global DSQ.

In fact it is really easy to trigger a stall with a workload that
triggers many context switches in the system, for example (on a 8 cores
system):

 $ stress-ng --cpu 32 --iomix 4 --vm 2 --vm-bytes 128M --fork 4 --timeout 30s

 ...
 09:28:11 [WARN] EXIT: scx_rustland[1455943] failed to run for 5.275s
 09:28:11 [INFO] Unregister RustLand scheduler

To prevent this from happening also dispatch the user-space scheduler on
the local DSQ, using the current CPU where .dispatch() is called, if
possible, or the previously used CPU otherwise.

Apply the same logic when the scheduler is congested: dispatch on the
previously used CPU using the local DSQ.

In this way all tasks will always get the same "dispatch priority" and
we can prevent the scheduler starvation issue.

Note that with this change in place dispatch_global() is never used and
we can get rid of it.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-01 14:17:23 +01:00
Andrea Righi
0fc46b2be2 scx_rustland: remove SCX_ENQ_LAST check in is_task_cpu_available()
With commit 49f2e7c ("scx_rustland: enable SCX_OPS_ENQ_LAST") we have
enabled SCX_OPS_ENQ_LAST that seems to save some unnecessary user-space
scheduler activations when the system is mostly idle.

We are also checking for the SCX_ENQ_LAST in the enqueue flags, that
apparently it is not needed and we can achieve the same behavior
dropping this check.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-01 14:17:23 +01:00
Andrea Righi
840260141d scx_rustland: never account more than slice_ns to vruntime
In any case make sure that we never account more than the maximum
slice_ns to a task's vruntime.

This helps to prevent starving a task for too long in the user-space
scheduler.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-01 14:17:23 +01:00
Andrea Righi
61c77b7d87 scx_rustland: clean up old entries in the task map
The user-space scheduler maintains an internal hash map of tasks
information (indexed by their pid). Tasks are only added to this hash
map and never removed. After running the scheduler for a while we may
experience a performance degration, because the hash map keeps growing.

Therefore implement a mechanism of garbage collector to remove the old
entries from the task map (periodically removing pids that don't exist
anymore).

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-01 14:17:23 +01:00
Andrea Righi
27739065bc scx_rustland: rename variable id -> pos for better clarity
Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2024-01-01 14:17:23 +01:00
Tejun Heo
70803d5e14
Merge pull request #59 from arighi/lowlatency-improvements
scx_rustland: lowlatency improvements
2024-01-01 06:14:50 +09:00
Andrea Righi
1cdcb8af60 scx_rustland: show the CPU where the scheduler is running
In the scheduler statistics reported periodically to stdout, instead of
showing "pid=0" for the CPU where the scheduler is running (like an idle
CPU), show "[self]".

This helps to identify exactly where the user-space scheduler is running
(when and where it migrates, etc.).

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2023-12-31 17:03:30 +01:00
Andrea Righi
a7677fdf28 scx_rustland: bypass user-space scheduler for short-lived kthreads
Bypass the user-space scheduler for kthreads that still have more than
half of their runtime budget.

As they are likely to release the CPU soon, granting them a substantial
priority boost can enhance the overall system performance.

In the event that one of these kthreads turns into a CPU hog, it will
deplete its runtime budget and therefore it will be scheduled like
any other normal task through the user-space scheduler.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2023-12-31 16:40:05 +01:00
Andrea Righi
405a11308e scx_rustland: always use dispatch_on_cpu() when possible
Use dispatch_on_cpu() when possible, so that all tasks dispatched by the
user-space scheduler gets the same priority, instead of having some of
them dispatched to the global DSQ and others dispatched to the per-CPU
DSQ.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2023-12-31 16:08:31 +01:00
Andrea Righi
49f2e7ce06 scx_rustland: enable SCX_OPS_ENQ_LAST
Make sure the scheduler is not activated if we are deadling with the
last task running.

This allows to consistency reduce scx_rustland CPU usage in systems that
are mostly idle (and avoid unnecessary power consumption).

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2023-12-31 16:06:45 +01:00
Tejun Heo
804180a74a
Merge pull request #58 from arighi/scx-rustland-improve-idle-cpu-assignment
scx_rustland: prevent dispatching multiple tasks on the same idle cpu
2023-12-31 18:00:47 +09:00
Andrea Righi
0522219bea scx_rustland: prevent dispatching multiple tasks on the same idle cpu
When a task is dispatched we always try to pick the previously used CPU
(if idle) to minimize the migration overhead. Alternatively, if such CPU
is not available, we pick any other idle CPU in the system.

However, we don't update the list of idle CPUs as we dispatch tasks,
therefore we may end up sending multiple tasks to the same idle CPU (if
their previously used CPU is the same) and we may even skip some idle
CPUs completely.

Change this logic to make sure that we never dispatch multiple tasks to
the same idle CPU, by updating the list of idle CPUs as we send tasks to
the BPF dispatcher.

This also avoids dispatching tasks with a closely matched vruntime to
the same CPU, thereby negating the advantages of the vruntime ordering.
With this change in place, we ensure that tasks with a similar vruntime
are dispatched to different CPUs, leading to significant improvements in
latency performance.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2023-12-31 09:37:39 +01:00
Tejun Heo
641f9b76e9
Merge pull request #57 from arighi/scx-rustland-improve-cpu-selection
scx_rustland: improve scheduler cpu selection
2023-12-30 21:56:48 +09:00
Andrea Righi
38145f8dc9 scx_rustland: check CPU selection validity
When the scheduler decides to assign a different CPU to the task always
make sure the assignment is valid according to the task cpumask. If it's
not valid simply dispatch the task to the global DSQ.

This prevents the scheduler from exiting with errors like this:

  09:11:02 [WARN] EXIT: SCX_DSQ_LOCAL[_ON] verdict target cpu 7 not allowed for gcc[440718]

In the future we may want move this check directly into the user-space
scheduler, but for now let's keep this check in the BPF dispatcher as a
quick fix.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2023-12-30 10:40:46 +01:00
Andrea Righi
1a2c9f5fd4 scx_rustland: improve scheduler's idle CPU selection
The current CPU selection logic in the scheduler presents some
inefficiencies.

When a task is drained from the BPF queue, the scheduler immediately
checks whether the CPU previously assigned to the task is still idle,
assigning it if it is. Otherwise, it iterates through available CPUs,
always starting from CPU #0, and selects the first idle one without
updating its state. This approach is consistently applied to the entire
batch of tasks drained from the BPF queue, resulting in all of them
being assigned to the same idle CPU (also with a higher likelihood of
allocation to lower CPU ids rather than higher ones).

While dispatching a batch of tasks to the same idle CPU is not
necessarily problematic, a fairer distribution among the list of idle
CPUs would be preferable.

Therefore change the CPU selection logic to distribute tasks equally
among the idle CPUs, still maintaining the preference for the previously
used one. Additionally, apply the CPU selection logic just before tasks
are dispatched, rather than assigning a CPU when tasks are drained from
the BPF queue. This adjustment is important, because tasks may linger in
the scheduler's internal structures for a bit and the idle state of the
CPUs in the system may change during that period.

Signed-off-by: Andrea Righi <andrea.righi@canonical.com>
2023-12-30 10:34:08 +01:00
Tejun Heo
474a14970e
Merge pull request #56 from arighi/scx-rustland-reduce-scheduler-overhead
scx_rustland: reduce scheduler overhead
2023-12-30 08:02:09 +09:00