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Object Introspection (OI) enables on-demand, hierarchical profiling of objects in arbitrary C/C++ programs with no recompilation.
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Multi dimensional arrays are not flattened into 1-D arrays when using TypeGraph. Update TreeBuilder to account for this. By not flattening arrays, we are able to produce more descriptive results. The disadvantage is that we must now recurse inside arrays containing only primitives. A better solution to requiring flattening would be the planned work to not recurse into any static types (not just primitives). This would also apply to multi-dimensional arrays of primtivies. |
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cmake | ||
examples | ||
extern | ||
include | ||
oi | ||
resources | ||
test | ||
tools | ||
types | ||
website | ||
.clang-format | ||
.clang-tidy | ||
.editorconfig | ||
.git-blame-ignore-revs | ||
.gitignore | ||
.gitmodules | ||
CHANGELOG.md | ||
CMakeLists.txt | ||
CODE_OF_CONDUCT.md | ||
CONTRIBUTING.md | ||
dev.oid.toml | ||
LICENSE | ||
oss.oid.toml | ||
README.md |
object-introspection
Object Introspection is a memory profiling technology for C++ objects. It provides the ability to dynamically instrument applications to capture the precise memory occupancy of entire object hierarchies including all containers and dynamic allocations. All this with no code modification or recompilation!
For more information on the technology and how to get started applying it to your applications please check out the Object Introspection website.
Join the Object Introspection community
See the CONTRIBUTING file for how to help out.
License
Object Introspection is licensed under the Apache 2.0 License.