mirror of
https://github.com/JakeHillion/object-introspection.git
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135 lines
4.5 KiB
C++
135 lines
4.5 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <cstdint>
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#include <string>
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#include "oi/Metrics.h"
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#include "oi/OICompiler.h"
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extern "C" {
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#include <sys/user.h>
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}
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/*
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* Breakpoint traps (INT3) instructions are the primary mechanism used to
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* transfer control from the traced process to the debugger. There are several
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* variants of traps :
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* OID_TRAP_JITCODERET: transfers control from JIT'd code sequences and
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* other setup operations.
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* OID_TRAP_VECT_ENTRY: transfers control from function entry sites.
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* OID_TRAP_VECT_ENTRYRET: transfer control from function entry sites as
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* part of function return tracing. Used to capture
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* function argument parameters for use in function
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* return introspection.
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* OID_TRAP_VECT_RET: transfers control from function return sites.
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*
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* The differing types of re-vectoring operations share a lot of state but
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* differ in a few ways. For example, we don't need to stash the original
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* instructions for a OID_TRAP_JITCODERET sequence.
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*
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* Note that we have two maps of trapInfo objects:
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* 'activeTraps': a mapping of active breakpoints in the target process
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* 'threadTrapState': a mapping of thread to breakpoint. Used when a thread
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* is executing a OID_TRAP_JITCODERET sequence as a result of a OID_TRAP_VECT
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* breakpoint (i.e., executing JIT'd measurement code as a result of of a
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* thread vectoring in from an instrumented application).
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*/
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enum trapType {
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OID_TRAP_JITCODERET = 0,
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OID_TRAP_VECT_ENTRY = 1,
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OID_TRAP_VECT_ENTRYRET = 2,
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OID_TRAP_VECT_RET = 3
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};
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const uint64_t GLOBAL_VARIABLE_TRAP_ADDR = 0xfeedfacefeedface;
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class trapInfo {
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public:
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trapType trapKind{OID_TRAP_JITCODERET};
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/* The text address of the breakpoint trap (used for id of trap) */
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uintptr_t trapAddr{};
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/*
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* Relocated memory location in prologue of target object - only used for
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* OID_TRAP_VECT* traps.
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*/
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uintptr_t prologueObjAddr{};
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/*
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* If this is a OID_TRAP_JITCODERET trap and this is true then vector the
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* thread back.
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*/
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bool fromVect{false};
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/*
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* For function entry traps we need to stash the first 8 bytes of text.
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* (NOTE: we actually only need 1 but ptrace() minimum unit is 8 bytes.
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*/
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union {
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unsigned long origText{0};
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uint8_t origTextBytes[8];
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};
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/*
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* For OID_TRAP_VECT_ENTRYRET traps we construct the patched version
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* of all traps before enabling them. The following 8 bytes just make
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* the code a bit cleaner for that case and are not used when processing
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* traps.
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*/
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union {
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unsigned long patchedText{0};
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uint8_t patchedTextBytes[8];
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};
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/* Populated with registers of interrupted thread on entry to trap */
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struct user_regs_struct savedRegs;
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/* Floating point registers */
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struct user_fpregs_struct savedFPregs;
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/* This is just temp while we implement proper register/argument support */
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std::vector<std::shared_ptr<FuncDesc::TargetObject>> args;
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/*
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* Instructions that have been patched over must be replayed so that the
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* effects are observable in the thread. To do this we stash the original
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* instruction in the target process at this address which is used as a
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* single step target for execution.
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*/
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uintptr_t replayInstAddr{};
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ObjectIntrospection::Metrics::Tracing lifetime{"trap"};
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trapInfo() = default;
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trapInfo(trapType t, uint64_t ta, uint64_t po = 0, bool fv = false)
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: trapKind{t}, trapAddr{ta}, prologueObjAddr{po}, fromVect{fv} {
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}
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};
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inline std::ostream& operator<<(std::ostream& out, const trapInfo& t) {
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static const char* trapTypeDescs[] = {
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"JIT Code Return", // OID_TRAP_JITCODERET
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"Vector Entry", // OID_TRAP_VECT_ENTRY
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"Vector Entry Return", // OID_TRAP_VECT_ENTRYRET
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"Vector Return", // OID_TRAP_VECT_RET
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};
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return out << "Trap " << trapTypeDescs[t.trapKind] << " @"
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<< (void*)t.trapAddr;
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}
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