mirror of
https://github.com/JakeHillion/object-introspection.git
synced 2024-09-19 11:09:05 +01:00
234 lines
5.3 KiB
C++
234 lines
5.3 KiB
C++
/*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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/*
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* Visitors are used to walk over graphs of Type nodes.
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*
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* To implement a new visitor:
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* 1. Inherit from one of the base visitor classes in this file
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* 2. Override the `visit()` functions for the types your visitor must deal with
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* 3. Implement `accept(Type&)` to perform double-dispatch and cycle detection
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*/
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#include "Types.h"
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namespace oi::detail::type_graph {
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/*
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* Visitor
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*
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* Abstract visitor base class.
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* A visitor simply walks over nodes in a type graph.
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*/
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template <typename T>
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class Visitor {
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public:
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virtual ~Visitor() = default;
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#define X(OI_TYPE_NAME) virtual T visit(OI_TYPE_NAME&) = 0;
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OI_TYPE_LIST
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#undef X
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};
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/*
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* LazyVisitor
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*
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* Visitor base class which takes no action by default.
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*/
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class LazyVisitor : public Visitor<void> {
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public:
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virtual ~LazyVisitor() = default;
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#define X(OI_TYPE_NAME) \
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virtual void visit(OI_TYPE_NAME&) { \
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}
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OI_TYPE_LIST
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#undef X
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};
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/*
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* RecursiveVisitor
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*
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* Visitor base class which recurses into types by default.
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*/
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class RecursiveVisitor : public Visitor<void> {
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public:
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virtual ~RecursiveVisitor() = default;
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virtual void accept(Type&) = 0;
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virtual void accept(Type* type) {
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if (type)
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accept(*type);
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}
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virtual void visit(Incomplete&) {
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}
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virtual void visit(Class& c) {
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for (const auto& param : c.templateParams) {
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accept(param.type());
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}
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for (const auto& parent : c.parents) {
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accept(parent.type());
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}
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for (const auto& mem : c.members) {
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accept(mem.type());
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}
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for (const auto& child : c.children) {
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accept(child);
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}
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}
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virtual void visit(Container& c) {
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for (const auto& param : c.templateParams) {
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accept(param.type());
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}
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accept(c.underlying());
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}
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virtual void visit(Primitive&) {
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}
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virtual void visit(Enum&) {
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}
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virtual void visit(Array& a) {
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accept(a.elementType());
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}
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virtual void visit(Typedef& td) {
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accept(td.underlyingType());
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}
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virtual void visit(Pointer& p) {
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accept(p.pointeeType());
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}
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virtual void visit(Reference& r) {
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accept(r.pointeeType());
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}
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virtual void visit(Dummy&) {
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}
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virtual void visit(DummyAllocator& d) {
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accept(d.allocType());
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}
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virtual void visit(CaptureKeys& c) {
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accept(c.underlyingType());
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}
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};
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/*
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* RecursiveMutator
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*
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* Mutator base class which recurses into types by default.
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*/
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class RecursiveMutator : public Visitor<Type&> {
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public:
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virtual ~RecursiveMutator() = default;
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virtual Type& mutate(Type&) = 0;
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virtual Type* mutate(Type* type) {
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if (type)
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return &mutate(*type);
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return nullptr;
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}
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virtual Type& visit(Incomplete& i) {
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return i;
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}
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virtual Type& visit(Class& c) {
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for (auto& param : c.templateParams) {
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param.setType(mutate(param.type()));
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}
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for (auto& parent : c.parents) {
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parent.setType(mutate(parent.type()));
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}
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for (auto& mem : c.members) {
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mem.setType(mutate(mem.type()));
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}
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for (auto& child : c.children) {
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child = dynamic_cast<Class&>(mutate(child));
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}
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return c;
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}
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virtual Type& visit(Container& c) {
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for (auto& param : c.templateParams) {
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param.setType(mutate(param.type()));
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}
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c.setUnderlying(mutate(c.underlying()));
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return c;
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}
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virtual Type& visit(Primitive& p) {
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return p;
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}
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virtual Type& visit(Enum& e) {
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return e;
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}
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virtual Type& visit(Array& a) {
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a.setElementType(mutate(a.elementType()));
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return a;
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}
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virtual Type& visit(Typedef& td) {
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td.setUnderlyingType(mutate(td.underlyingType()));
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return td;
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}
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virtual Type& visit(Pointer& p) {
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p.setPointeeType(mutate(p.pointeeType()));
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return p;
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}
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virtual Type& visit(Reference& p) {
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p.setPointeeType(mutate(p.pointeeType()));
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return p;
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}
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virtual Type& visit(Dummy& d) {
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return d;
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}
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virtual Type& visit(DummyAllocator& d) {
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d.setAllocType(mutate(d.allocType()));
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return d;
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}
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virtual Type& visit(CaptureKeys& c) {
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c.setUnderlyingType(mutate(c.underlyingType()));
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return c;
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}
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};
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/*
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* ConstVisitor
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*
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* Abstract visitor base class for walking a type graph without modifying it.
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*/
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class ConstVisitor {
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public:
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virtual ~ConstVisitor() = default;
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#define X(OI_TYPE_NAME) virtual void visit(const OI_TYPE_NAME&) = 0;
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OI_TYPE_LIST
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#undef X
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};
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/*
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* LazyConstVisitor
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*
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* Const visitor base class which takes no action by default.
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*/
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class LazyConstVisitor : public ConstVisitor {
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public:
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virtual ~LazyConstVisitor() = default;
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// TODO work out how to get rid of this "2"
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void visit2(const Type& type) {
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type.accept(*this);
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}
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#define X(OI_TYPE_NAME) \
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virtual void visit(const OI_TYPE_NAME&) { \
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}
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OI_TYPE_LIST
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#undef X
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};
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} // namespace oi::detail::type_graph
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