nixpkgs/pkgs/development/libraries/irrlicht/mac.nix
2020-02-28 18:50:12 +01:00

51 lines
1.2 KiB
Nix

{ stdenv, fetchzip, libGLU, libGL, unzip, fetchFromGitHub, cmake, Cocoa, OpenGL, IOKit }:
let
version = "1.8.4";
irrlichtZip = fetchzip {
name = "irrlichtZip";
url = "mirror://sourceforge/irrlicht/irrlicht-${version}.zip";
sha256 = "02sq067fn4xpf0lcyb4vqxmm43qg2nxx770bgrl799yymqbvih5f";
};
in
stdenv.mkDerivation rec {
pname = "irrlicht-mac";
inherit version;
src = fetchFromGitHub {
owner = "quiark";
repo = "IrrlichtCMake";
rev = "523a5e6ef84be67c3014f7b822b97acfced536ce";
sha256 = "10ahnry2zl64wphs233gxhvs6c0345pyf5nwa29mc6yn49x7bidi";
};
postUnpack = ''
cp -r ${irrlichtZip}/* $sourceRoot/
chmod -R 777 $sourceRoot
'';
patches = [ ./mac_device.patch ];
dontFixCmake = true;
cmakeFlags = [
"-DIRRLICHT_STATIC_LIBRARY=ON"
"-DIRRLICHT_BUILD_EXAMPLES=OFF"
"-DIRRLICHT_INSTALL_MEDIA_FILES=OFF"
"-DIRRLICHT_ENABLE_X11_SUPPORT=OFF"
"-DIRRLICHT_BUILD_TOOLS=OFF"
];
nativeBuildInputs = [ cmake ];
buildInputs = [ unzip OpenGL Cocoa IOKit ];
meta = {
homepage = http://irrlicht.sourceforge.net/;
license = stdenv.lib.licenses.zlib;
description = "Open source high performance realtime 3D engine written in C++";
platforms = stdenv.lib.platforms.darwin;
};
}