f6ebeb801d
This allows the game to be executed from anywhere, not just the install directory in the nix store.
82 lines
3.2 KiB
Nix
82 lines
3.2 KiB
Nix
{ stdenv, lib, fetchFromGitHub, fetchpatch, which, sqlite, lua5_1, perl, python3, zlib, pkgconfig, ncurses
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, dejavu_fonts, libpng, SDL2, SDL2_image, SDL2_mixer, libGLU_combined, freetype, pngcrush, advancecomp
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, tileMode ? false, enableSound ? tileMode
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# MacOS / Darwin builds
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, darwin ? null
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}:
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stdenv.mkDerivation rec {
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name = "crawl-${version}${lib.optionalString tileMode "-tiles"}";
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version = "0.23.2";
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src = fetchFromGitHub {
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owner = "crawl";
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repo = "crawl";
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rev = version;
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sha256 = "1d6mip4rvp81839yf2xm63hf34aza5wg4g5z5hi5275j94szaacs";
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};
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patches = [
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./crawl_purify.patch # Patch hard-coded paths and remove force library builds
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(fetchpatch { # Use a nice high-res app icon
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url = "https://github.com/crawl/crawl/commit/2aa1166087e44e6585b26cedf1fe81b3f3ba547f.patch";
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sha256 = "1jqrdv4wy18shg1fdabdb421232hg5micphkixcyzxd1lrmvadg0";
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})
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];
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nativeBuildInputs = [ pkgconfig which perl pngcrush advancecomp ];
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# Still unstable with luajit
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buildInputs = [ lua5_1 zlib sqlite ncurses ]
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++ (with python3.pkgs; [ pyyaml ])
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++ lib.optionals tileMode [ libpng SDL2 SDL2_image freetype libGLU_combined ]
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++ lib.optional enableSound SDL2_mixer
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++ (lib.optionals stdenv.isDarwin (
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assert (lib.assertMsg (darwin != null) "Must have darwin frameworks available for darwin builds");
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with darwin.apple_sdk.frameworks; [
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AppKit AudioUnit CoreAudio ForceFeedback Carbon IOKit OpenGL
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]
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));
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preBuild = ''
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cd crawl-ref/source
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echo "${version}" > util/release_ver
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patchShebangs 'util'
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patchShebangs util/gen-mi-enum
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rm -rf contrib
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'';
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fontsPath = lib.optionalString tileMode dejavu_fonts;
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makeFlags = [ "prefix=${placeholder "out"}" "FORCE_CC=cc" "FORCE_CXX=c++" "HOSTCXX=c++"
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"SAVEDIR=~/.crawl" "sqlite=${sqlite.dev}"
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"DATADIR=${placeholder "out"}"
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] ++ lib.optional tileMode "TILES=y"
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++ lib.optional enableSound "SOUND=y";
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postInstall = ''
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${lib.optionalString tileMode "mv $out/bin/crawl $out/bin/crawl-tiles"}
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sed -i 's#/usr/games/##' debian/crawl${lib.optionalString tileMode "-tiles"}.desktop
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install -m 444 -D debian/crawl${lib.optionalString tileMode "-tiles"}.desktop \
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$out/share/applications/crawl${lib.optionalString tileMode "-tiles"}.desktop
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install -m 444 -D dat/tiles/stone_soup_icon-512x512.png $out/share/icons/hicolor/512x512/apps/crawl.png
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'';
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enableParallelBuilding = true;
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meta = with stdenv.lib; {
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description = "Open-source, single-player, role-playing roguelike game";
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homepage = http://crawl.develz.org/;
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longDescription = ''
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Dungeon Crawl: Stone Soup, an open-source, single-player, role-playing
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roguelike game of exploration and treasure-hunting in dungeons filled
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with dangerous and unfriendly monsters in a quest to rescue the
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mystifyingly fabulous Orb of Zot.
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'';
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platforms = platforms.linux ++ platforms.darwin;
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license = with licenses; [ gpl2Plus bsd2 bsd3 mit licenses.zlib cc0 ];
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maintainers = [ maintainers.abbradar ];
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};
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}
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