nixpkgs/pkgs/development/python-modules/pygame/default.nix
Robert Schütz c01276654e python.pkgs.pygame: fix build
after setting `strictDeps = true;`
2019-02-20 20:27:34 +01:00

49 lines
1.2 KiB
Nix

{ lib, fetchPypi, buildPythonPackage, python, pkg-config, libX11
, SDL, SDL_image, SDL_mixer, SDL_ttf, libpng, libjpeg, portmidi, freetype
}:
buildPythonPackage rec {
pname = "pygame";
version = "1.9.4";
src = fetchPypi {
inherit pname version;
sha256 = "700d1781c999af25d11bfd1f3e158ebb660f72ebccb2040ecafe5069d0b2c0b6";
};
nativeBuildInputs = [
pkg-config SDL
];
buildInputs = [
SDL SDL_image SDL_mixer SDL_ttf libpng libjpeg
portmidi libX11 freetype
];
# Tests fail because of no audio device and display.
doCheck = false;
preConfigure = ''
sed \
-e "s/^origincdirs = .*/origincdirs = []/" \
-e "s/^origlibdirs = .*/origlibdirs = []/" \
-e "/\/include\/smpeg/d" \
-i config_unix.py
${lib.concatMapStrings (dep: ''
sed \
-e "/^origincdirs =/aorigincdirs += ['${lib.getDev dep}/include']" \
-e "/^origlibdirs =/aoriglibdirs += ['${lib.getLib dep}/lib']" \
-i config_unix.py
'') buildInputs
}
LOCALBASE=/ ${python.interpreter} config.py
'';
meta = with lib; {
description = "Python library for games";
homepage = http://www.pygame.org/;
license = licenses.lgpl21Plus;
platforms = platforms.linux;
};
}