97 lines
2.4 KiB
Nix
97 lines
2.4 KiB
Nix
{ lib, stdenv, fetchFromGitHub, cmake, makeWrapper, openal, fluidsynth
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, soundfont-fluid, libGL, SDL2, bzip2, zlib, libjpeg, libsndfile, mpg123
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, game-music-emu, pkg-config, copyDesktopItems, makeDesktopItem }:
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let
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zmusic-src = fetchFromGitHub {
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owner = "coelckers";
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repo = "zmusic";
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rev = "bff02053bea30bd789e45f60b90db3ffc69c8cc8";
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sha256 = "0vpr79gpdbhslg5qxyd1qxlv5akgli26skm1vb94yd8v69ymdcy2";
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};
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zmusic = stdenv.mkDerivation {
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pname = "zmusic";
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version = "1.1.3";
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src = zmusic-src;
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nativeBuildInputs = [ cmake pkg-config ];
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preConfigure = ''
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sed -i \
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-e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
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-e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
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source/mididevices/music_fluidsynth_mididevice.cpp
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'';
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};
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gzdoom = stdenv.mkDerivation rec {
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pname = "gzdoom";
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version = "4.7.1";
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src = fetchFromGitHub {
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owner = "coelckers";
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repo = "gzdoom";
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rev = "g${version}";
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sha256 = "sha256-3wO83RgxzeJnoxykKQxb1S1GA6QZlhZMw6GrV3YEm/0=";
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fetchSubmodules = true;
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};
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nativeBuildInputs = [ cmake makeWrapper pkg-config copyDesktopItems ];
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buildInputs = [
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SDL2
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libGL
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openal
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fluidsynth
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bzip2
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zlib
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libjpeg
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libsndfile
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mpg123
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game-music-emu
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zmusic
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];
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NIX_CFLAGS_LINK = "-lopenal -lfluidsynth";
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desktopItems = [
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(makeDesktopItem {
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name = "gzdoom";
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exec = "gzdoom";
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desktopName = "GZDoom";
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categories = "Game;";
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})
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];
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installPhase = ''
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runHook preInstall
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install -Dm755 gzdoom "$out/lib/gzdoom/gzdoom"
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for i in *.pk3; do
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install -Dm644 "$i" "$out/lib/gzdoom/$i"
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done
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for i in fm_banks/*; do
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install -Dm644 "$i" "$out/lib/gzdoom/$i"
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done
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for i in soundfonts/*; do
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install -Dm644 "$i" "$out/lib/gzdoom/$i"
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done
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mkdir $out/bin
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makeWrapper $out/lib/gzdoom/gzdoom $out/bin/gzdoom
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runHook postInstall
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'';
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meta = with lib; {
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homepage = "https://github.com/coelckers/gzdoom";
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description =
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"A Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features";
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license = licenses.gpl3;
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platforms = [ "x86_64-linux" ];
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maintainers = with maintainers; [ lassulus ];
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};
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};
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in gzdoom
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