nixpkgs/pkgs/games/uqm/default.nix
aszlig c7e7f12ef6
uqm: Bring back package and fix 3do extractor.
It was dropped in 324719a5a6.

The UQM package itself doesn't require Haskell, but in order to extract
contents from the 3do version of the game, we need to have a small
helper utility which I wrote in Haskell a while ago. In order to switch
it to Haskell NG, only very minor modifications were necessary, which
are now done with this commit instead of dropping the whole game.

Signed-off-by: aszlig <aszlig@redmoonstudios.org>
2015-05-07 08:03:06 +02:00

109 lines
3.6 KiB
Nix

{ stdenv, fetchurl
, pkgconfig, mesa
, SDL, SDL_image, libpng, zlib, libvorbis, libogg, libmikmod, unzip
, use3DOVideos ? false, requireFile ? null, writeText ? null
, haskellPackages ? null
, useRemixPacks ? false
}:
assert use3DOVideos -> requireFile != null && writeText != null
&& haskellPackages != null;
with stdenv.lib;
let
videos = import ./3dovideo.nix {
inherit stdenv requireFile writeText fetchurl haskellPackages;
};
remixPacks = imap (num: sha256: fetchurl rec {
name = "uqm-remix-disc${toString num}.uqm";
url = "mirror://sourceforge/sc2/${name}";
inherit sha256;
}) [
"1s470i6hm53l214f2rkrbp111q4jyvnxbzdziqg32ffr8m3nk5xn"
"1pmsq65k8gk4jcbyk3qjgi9yqlm0dlaimc2r8hz2fc9f2124gfvz"
"07g966ylvw9k5q9jdzqdczp7c5qv4s91xjlg4z5z27fgcs7rzn76"
"1l46k9aqlcp7d3fjkjb3n05cjfkxx8rjlypgqy0jmdx529vikj54"
];
in stdenv.mkDerivation rec {
name = "uqm-${version}";
version = "0.7.0";
src = fetchurl {
url = "mirror://sourceforge/sc2/uqm-${version}-source.tgz";
sha256 = "08dj7fsvflxx69an6vpf3wx050mk0ycmdv401yffrrqbgxgmqsd3";
};
content = fetchurl {
url = "mirror://sourceforge/sc2/uqm-${version}-content.uqm";
sha256 = "1gx39ns698hyczd4nx73mr0z86bbi4q3h8sw3pxjh1lzla5xpxmq";
};
voice = fetchurl {
url = "mirror://sourceforge/sc2/uqm-${version}-voice.uqm";
sha256 = "0yf9ff5sxk229202gsa7ski6wn7a8hkjjyr1yr7mjdxsnh0zik5w";
};
music = fetchurl {
url = "mirror://sourceforge/sc2/uqm-${version}-3domusic.uqm";
sha256 = "10nbvcrr0lc0mxivxfkcbxnibwk3vwmamabrlvwdsjxd9pk8aw65";
};
/* uses pthread_cancel(), which requires libgcc_s.so.1 to be
loadable at run-time. Adding the flag below ensures that the
library can be found. Obviously, though, this is a hack. */
NIX_LDFLAGS="-lgcc_s";
buildInputs = [SDL SDL_image libpng libvorbis libogg libmikmod unzip pkgconfig mesa];
postUnpack = ''
mkdir -p uqm-${version}/content/packages
mkdir -p uqm-${version}/content/addons
ln -s "$content" "uqm-${version}/content/packages/uqm-0.7.0-content.uqm"
ln -s "$music" "uqm-${version}/content/addons/uqm-0.7.0-3domusic.uqm"
ln -s "$voice" "uqm-${version}/content/addons/uqm-0.7.0-voice.uqm"
'' + optionalString useRemixPacks (concatMapStrings (disc: ''
ln -s "${disc}" "uqm-$version/content/addons/${disc.name}"
'') remixPacks) + optionalString use3DOVideos ''
ln -s "${videos}" "uqm-${version}/content/addons/3dovideo"
'';
/* uqm has a 'unique' build system with a root script incidentally called
* 'build.sh'. */
configurePhase = ''
echo "INPUT_install_prefix_VALUE='$out'" >> config.state
echo "INPUT_install_bindir_VALUE='$out/bin'" >> config.state
echo "INPUT_install_libdir_VALUE='$out/lib'" >> config.state
echo "INPUT_install_sharedir_VALUE='$out/share'" >> config.state
PREFIX=$out ./build.sh uqm config
'';
buildPhase = ''
./build.sh uqm
'';
installPhase = ''
./build.sh uqm install
sed -i $out/bin/uqm -e "s%/usr/local/games/%$out%g"
'';
meta = {
description = "Remake of Star Control II";
longDescription = ''
The goals for the The Ur-Quan Masters project are:
- to bring Star Control II to modern platforms, thereby making a lot of people happy
- to make game translations easy, thereby making even more people happy
- to adapt the code so that people can more easily make their own spin-offs, thereby making zillions more people happy!
'';
homepage = http://sc2.sourceforge.net/;
license = stdenv.lib.licenses.gpl2;
maintainers = with maintainers; [ jcumming aszlig ];
};
}