50 lines
1.3 KiB
Nix
50 lines
1.3 KiB
Nix
{ lib, fetchPypi, buildPythonPackage, python, pkg-config, libX11
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, SDL, SDL_image, SDL_mixer, SDL_ttf, libpng, libjpeg, portmidi, freetype
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}:
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buildPythonPackage rec {
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pname = "pygame";
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version = "1.9.6";
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src = fetchPypi {
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inherit pname version;
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sha256 = "301c6428c0880ecd4a9e3951b80e539c33863b6ff356a443db1758de4f297957";
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};
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nativeBuildInputs = [
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pkg-config SDL
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];
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buildInputs = [
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SDL SDL_image SDL_mixer SDL_ttf libpng libjpeg
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portmidi libX11 freetype
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];
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# Tests fail because of no audio device and display.
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doCheck = false;
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preConfigure = ''
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sed \
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-e "s/origincdirs = .*/origincdirs = []/" \
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-e "s/origlibdirs = .*/origlibdirs = []/" \
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-e "/'\/lib\/i386-linux-gnu', '\/lib\/x86_64-linux-gnu']/d" \
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-e "/\/include\/smpeg/d" \
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-i buildconfig/config_unix.py
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${lib.concatMapStrings (dep: ''
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sed \
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-e "/origincdirs =/a\ origincdirs += ['${lib.getDev dep}/include']" \
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-e "/origlibdirs =/a\ origlibdirs += ['${lib.getLib dep}/lib']" \
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-i buildconfig/config_unix.py
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'') buildInputs
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}
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LOCALBASE=/ ${python.interpreter} buildconfig/config.py
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'';
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meta = with lib; {
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description = "Python library for games";
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homepage = "http://www.pygame.org/";
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license = licenses.lgpl21Plus;
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platforms = platforms.linux;
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};
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}
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