94 lines
3.1 KiB
Nix
94 lines
3.1 KiB
Nix
{ lib, stdenv, fetchFromGitHub, cmake, bash, gnugrep
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, fixDarwinDylibNames
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, file
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, legacySupport ? false
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, static ? stdenv.hostPlatform.isStatic
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}:
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stdenv.mkDerivation rec {
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pname = "zstd";
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version = "1.4.8";
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src = fetchFromGitHub {
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owner = "facebook";
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repo = "zstd";
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rev = "v${version}";
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sha256 = "018zgigp5xlrb4mgshgrvns0cfbhhcg89cifbjj4rv6s3n9riphw";
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};
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nativeBuildInputs = [ cmake ]
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++ lib.optional stdenv.isDarwin fixDarwinDylibNames;
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buildInputs = lib.optional stdenv.hostPlatform.isUnix bash;
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patches = [
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./playtests-darwin.patch
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] # This I didn't upstream because if you use posix threads with MinGW it will
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# work fine, and I'm not sure how to write the condition.
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++ lib.optional stdenv.hostPlatform.isWindows ./mcfgthreads-no-pthread.patch;
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postPatch = lib.optionalString (!static) ''
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substituteInPlace build/cmake/CMakeLists.txt \
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--replace 'message(SEND_ERROR "You need to build static library to build tests")' ""
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substituteInPlace build/cmake/tests/CMakeLists.txt \
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--replace 'libzstd_static' 'libzstd_shared'
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sed -i \
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"1aexport ${lib.optionalString stdenv.isDarwin "DY"}LD_LIBRARY_PATH=$PWD/build_/lib" \
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tests/playTests.sh
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'';
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cmakeFlags = [
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"-DZSTD_BUILD_SHARED:BOOL=${if (!static) then "ON" else "OFF"}"
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"-DZSTD_BUILD_STATIC:BOOL=${if static then "ON" else "OFF"}"
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"-DZSTD_PROGRAMS_LINK_SHARED:BOOL=${if (!static) then "ON" else "OFF"}"
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"-DZSTD_LEGACY_SUPPORT:BOOL=${if legacySupport then "ON" else "OFF"}"
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"-DZSTD_BUILD_TESTS:BOOL=ON"
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];
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cmakeDir = "../build/cmake";
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dontUseCmakeBuildDir = true;
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preConfigure = ''
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mkdir -p build_ && cd $_
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'';
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checkInputs = [ file ];
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doCheck = true;
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checkPhase = ''
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runHook preCheck
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# Patch shebangs for playTests
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patchShebangs ../programs/zstdgrep
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ctest -R playTests # The only relatively fast test.
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runHook postCheck
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'';
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preInstall = ''
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substituteInPlace ../programs/zstdgrep \
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--replace ":-grep" ":-${gnugrep}/bin/grep" \
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--replace ":-zstdcat" ":-$bin/bin/zstdcat"
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substituteInPlace ../programs/zstdless \
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--replace "zstdcat" "$bin/bin/zstdcat"
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'';
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outputs = [ "bin" "dev" ]
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++ lib.optional stdenv.hostPlatform.isUnix "man"
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++ [ "out" ];
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meta = with lib; {
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description = "Zstandard real-time compression algorithm";
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longDescription = ''
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Zstd, short for Zstandard, is a fast lossless compression algorithm,
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targeting real-time compression scenarios at zlib-level compression
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ratio. Zstd can also offer stronger compression ratio at the cost of
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compression speed. Speed/ratio trade-off is configurable by small
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increment, to fit different situations. Note however that decompression
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speed is preserved and remain roughly the same at all settings, a
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property shared by most LZ compression algorithms, such as zlib.
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'';
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homepage = "https://facebook.github.io/zstd/";
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changelog = "https://github.com/facebook/zstd/blob/v${version}/CHANGELOG";
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license = with licenses; [ bsd3 ]; # Or, at your opinion, GPL-2.0-only.
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platforms = platforms.all;
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maintainers = with maintainers; [ orivej ];
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};
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}
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