959842a9c7
so that we can use the update script.
46 lines
1.2 KiB
Nix
46 lines
1.2 KiB
Nix
{ stdenv, lib, fetchurl, buildPythonPackage, python, smpeg, libX11
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, SDL, SDL_image, SDL_mixer, SDL_ttf, libpng, libjpeg, portmidi, freetype
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}:
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buildPythonPackage rec {
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pname = "pygame";
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name = "${pname}-${version}";
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version = "1.9.3";
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src = fetchurl {
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url = "mirror://pypi/p/pygame/pygame-${version}.tar.gz";
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sha256 = "1hlydiyygl444bq5m5g8n3jsxsgrdyxlm42ipmfbw36wkf0j243m";
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};
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buildInputs = [
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SDL SDL_image SDL_mixer SDL_ttf libpng libjpeg
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portmidi libX11 freetype
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];
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# Tests fail because of no audio device and display.
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doCheck = false;
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preConfigure = ''
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sed \
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-e "s/^origincdirs = .*/origincdirs = []/" \
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-e "s/^origlibdirs = .*/origlibdirs = []/" \
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-e "/\/include\/smpeg/d" \
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-i config_unix.py
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${lib.concatMapStrings (dep: ''
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sed \
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-e "/^origincdirs =/aorigincdirs += ['${lib.getDev dep}/include']" \
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-e "/^origlibdirs =/aoriglibdirs += ['${lib.getLib dep}/lib']" \
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-i config_unix.py
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'') buildInputs
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}
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LOCALBASE=/ ${python.interpreter} config.py
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'';
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meta = with stdenv.lib; {
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description = "Python library for games";
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homepage = "http://www.pygame.org/";
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license = licenses.lgpl21Plus;
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platforms = platforms.linux;
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};
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}
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