69 lines
2.2 KiB
Nix
69 lines
2.2 KiB
Nix
{ fetchurl, stdenv, libiconv }:
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stdenv.mkDerivation (rec {
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name = "libunistring-0.9.3";
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src = fetchurl {
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url = "mirror://gnu/libunistring/${name}.tar.gz";
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sha256 = "18q620269xzpw39dwvr9zpilnl2dkw5z5kz3mxaadnpv4k3kw3b1";
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};
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propagatedBuildInputs =
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stdenv.lib.optional ((! (stdenv ? glibc))
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|| (stdenv ? cross &&
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stdenv.cross.config == "i686-pc-mingw32"))
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libiconv;
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# XXX: There are test failures on non-GNU systems, see
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# http://lists.gnu.org/archive/html/bug-libunistring/2010-02/msg00004.html .
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doCheck = (stdenv ? glibc);
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meta = {
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homepage = http://www.gnu.org/software/libunistring/;
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description = "GNU Libunistring, a Unicode string library";
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longDescription = ''
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This library provides functions for manipulating Unicode strings
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and for manipulating C strings according to the Unicode
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standard.
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GNU libunistring is for you if your application involves
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non-trivial text processing, such as upper/lower case
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conversions, line breaking, operations on words, or more
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advanced analysis of text. Text provided by the user can, in
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general, contain characters of all kinds of scripts. The text
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processing functions provided by this library handle all scripts
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and all languages.
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libunistring is for you if your application already uses the ISO
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C / POSIX <ctype.h>, <wctype.h> functions and the text it
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operates on is provided by the user and can be in any language.
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libunistring is also for you if your application uses Unicode
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strings as internal in-memory representation.
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'';
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license = stdenv.lib.licenses.lgpl3Plus;
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maintainers = [ stdenv.lib.maintainers.ludo ];
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platforms = stdenv.lib.platforms.all;
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};
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}
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//
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# On Cygwin Libtool is unable to find `libiconv.dll' if there's no explicit
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# `-L/path/to/libiconv' argument on the linker's command line; and since it
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# can't find the dll, it will only create a static library.
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(if (stdenv ? glibc)
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then {}
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else { configureFlags = "--with-libiconv-prefix=${libiconv}"; })
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//
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# Don't run the native `strip' when cross-compiling.
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(if (stdenv ? cross)
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then { dontStrip = true; }
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else { }))
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