nixpkgs/pkgs/misc/emulators/yuzu/base.nix
2021-01-27 02:15:48 +01:00

73 lines
1.8 KiB
Nix

{ pname, version, src, branchName
, stdenv, lib, fetchFromGitHub, wrapQtAppsHook
, cmake, pkg-config
, libpulseaudio, libjack2, alsaLib, sndio, ecasound
, vulkan-loader, vulkan-headers
, qtbase, qtwebengine, qttools
, nlohmann_json, rapidjson
, zlib, zstd, libzip, lz4
, glslang
, boost173
, catch2
, fmt
, SDL2
, udev
, libusb1
, ffmpeg
}:
stdenv.mkDerivation rec {
inherit pname version src;
nativeBuildInputs = [ cmake pkg-config wrapQtAppsHook ];
buildInputs = [
libpulseaudio libjack2 alsaLib sndio ecasound
vulkan-loader vulkan-headers
qtbase qtwebengine qttools
nlohmann_json rapidjson
zlib zstd libzip lz4
glslang
boost173
catch2
fmt
SDL2
udev
libusb1
ffmpeg
];
cmakeFlags = [
"-DENABLE_QT_TRANSLATION=ON"
"-DYUZU_USE_QT_WEB_ENGINE=ON"
"-DUSE_DISCORD_PRESENCE=ON"
];
# Trick the configure system. This prevents a check for submodule directories.
preConfigure = ''
rm -f .gitmodules
'';
# Fix vulkan detection
postFixup = ''
wrapProgram $out/bin/yuzu --prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib
wrapProgram $out/bin/yuzu-cmd --prefix LD_LIBRARY_PATH : ${vulkan-loader}/lib
'';
meta = with lib; {
homepage = "https://yuzu-emu.org";
description = "The ${branchName} branch of an experimental Nintendo Switch emulator written in C++";
longDescription = ''
An experimental Nintendo Switch emulator written in C++.
Using the mainline branch is recommanded for general usage.
Using the early-access branch is recommanded if you would like to try out experimental features, with a cost of stability.
'';
license = with licenses; [
gpl2Plus
# Icons
cc-by-nd-30 cc0
];
maintainers = with maintainers; [ ivar joshuafern ];
platforms = platforms.linux;
};
}