1920d2a3e3
Was disabled 3y ago due to their build system not handling high parallelism correctly. Verified with multiple high core builders (8, 24, 64 Threads) and did not encounter the problem mentioned in the comment. Was motivated by watching my remote builder taking over 15 minutes for this one package, which was a bit annoying.
92 lines
2.4 KiB
Nix
92 lines
2.4 KiB
Nix
{ lib, stdenv
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, fetchFromGitHub
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, qtbase
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, qtmultimedia
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, qscintilla
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, bison
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, flex
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, eigen
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, boost
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, libGLU, libGL
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, glew
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, opencsg
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, cgal
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, mpfr
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, gmp
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, glib
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, pkg-config
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, harfbuzz
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, gettext
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, freetype
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, fontconfig
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, double-conversion
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, lib3mf
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, libzip
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, mkDerivation
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, qtmacextras
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, qmake
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, spacenavSupport ? stdenv.isLinux, libspnav
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}:
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mkDerivation rec {
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pname = "openscad";
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version = "2021.01";
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src = fetchFromGitHub {
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owner = "openscad";
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repo = "openscad";
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rev = "${pname}-${version}";
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sha256 = "sha256-2tOLqpFt5klFPxHNONnHVzBKEFWn4+ufx/MU+eYbliA=";
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};
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nativeBuildInputs = [ bison flex pkg-config gettext qmake ];
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buildInputs = [
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eigen boost glew opencsg cgal mpfr gmp glib
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harfbuzz lib3mf libzip double-conversion freetype fontconfig
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qtbase qtmultimedia qscintilla
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] ++ lib.optionals stdenv.isLinux [ libGLU libGL ]
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++ lib.optional stdenv.isDarwin qtmacextras
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++ lib.optional spacenavSupport libspnav
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;
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qmakeFlags = [ "VERSION=${version}" ] ++
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lib.optionals spacenavSupport [
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"ENABLE_SPNAV=1"
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"SPNAV_INCLUDEPATH=${libspnav}/include"
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"SPNAV_LIBPATH=${libspnav}/lib"
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];
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enableParallelBuilding = true;
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postInstall = lib.optionalString stdenv.isDarwin ''
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mkdir $out/Applications
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mv $out/bin/*.app $out/Applications
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rmdir $out/bin || true
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mv --target-directory=$out/Applications/OpenSCAD.app/Contents/Resources \
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$out/share/openscad/{examples,color-schemes,locale,libraries,fonts,templates}
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rmdir $out/share/openscad
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'';
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meta = {
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description = "3D parametric model compiler";
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longDescription = ''
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OpenSCAD is a software for creating solid 3D CAD objects. It is free
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software and available for Linux/UNIX, MS Windows and macOS.
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Unlike most free software for creating 3D models (such as the famous
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application Blender) it does not focus on the artistic aspects of 3D
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modelling but instead on the CAD aspects. Thus it might be the
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application you are looking for when you are planning to create 3D models of
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machine parts but pretty sure is not what you are looking for when you are more
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interested in creating computer-animated movies.
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'';
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homepage = "http://openscad.org/";
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license = lib.licenses.gpl2;
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platforms = lib.platforms.unix;
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maintainers = with lib.maintainers; [ bjornfor raskin gebner ];
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};
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}
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