nixpkgs/pkgs/games/quake3/ioquake/default.nix
2016-04-30 03:12:33 +03:00

39 lines
1.1 KiB
Nix

{ lib, stdenv, fetchFromGitHub, which, pkgconfig, xlibsWrapper, SDL2, mesa, openalSoft
, curl, speex, opusfile, libogg, libopus, libjpeg, mumble, freetype
}:
stdenv.mkDerivation rec {
name = "ioquake3-git-${version}";
version = "2016-04-05";
src = fetchFromGitHub {
owner = "ioquake";
repo = "ioq3";
rev = "1f6703821f11be9c711c6ee42371ab290dd12776";
sha256 = "0jbn4lv85khfcmn1dc3mrx7zxldj3p4cggx85hdfpiwmnsjl4w67";
};
nativeBuildInputs = [ which pkgconfig ];
buildInputs = [ xlibsWrapper SDL2 mesa openalSoft curl speex opusfile libogg libopus libjpeg freetype mumble ];
enableParallelBuilding = true;
makeFlags = [ "USE_INTERNAL_LIBS=0" "USE_FREETYPE=1" "USE_OPENAL_DLOPEN=0" "USE_CURL_DLOPEN=0" ];
installTargets = [ "copyfiles" ];
installFlags = [ "COPYDIR=$(out)" ];
preInstall = ''
mkdir -p $out/baseq3
'';
meta = {
homepage = http://ioquake3.org/;
description = "First person shooter engine based on the Quake 3: Arena and Quake 3: Team Arena";
license = lib.licenses.gpl2;
platforms = lib.platforms.linux;
maintainers = [ lib.maintainers.eelco lib.maintainers.abbradar ];
};
}