62 lines
1.5 KiB
Nix
62 lines
1.5 KiB
Nix
{ lib
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, fetchFromGitHub
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, stdenv
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, libopus
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, xorg
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, pname
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, releaseFile ? pname
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, buildFlags
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, buildInputs
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, nativeBuildInputs ? []
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, postFixup ? ""
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, description
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, ... }:
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stdenv.mkDerivation {
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inherit pname buildFlags buildInputs nativeBuildInputs postFixup;
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version = "unstable-2023-08-03";
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src = fetchFromGitHub {
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owner = "fte-team";
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repo = "fteqw";
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rev = "3adec5d0a53ba9ae32a92fc0a805cf6d5ec107fb";
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hash = "sha256-p/U02hwKI+YqlVXIS/7+gujknNDLr5L53unjvG5qLJU=";
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};
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makeFlags = [
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"PKGCONFIG=$(PKG_CONFIG)"
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"-C" "engine"
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];
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enableParallelBuilding = true;
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postPatch = ''
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substituteInPlace ./engine/Makefile \
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--replace "I/usr/include/opus" "I${libopus.dev}/include/opus"
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substituteInPlace ./engine/gl/gl_vidlinuxglx.c \
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--replace 'Sys_LoadLibrary("libXrandr"' 'Sys_LoadLibrary("${xorg.libXrandr}/lib/libXrandr.so"'
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'';
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installPhase = ''
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runHook preInstall
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install -Dm755 engine/release/${releaseFile} $out/bin/${pname}
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runHook postInstall
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'';
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meta = with lib; {
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inherit description;
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homepage = "https://fteqw.org";
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longDescription = ''
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FTE is a game engine baed on QuakeWorld able to
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play games such as Quake 1, 2, 3, and Hexen 2.
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It includes various features such as extended map
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limits, vulkan and OpenGL renderers, a dedicated
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server, and fteqcc, for easier QuakeC development
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'';
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maintainers = with maintainers; [ necrophcodr ];
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license = licenses.gpl2Plus;
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platforms = platforms.linux;
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};
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}
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