{ fetchFromGitHub, stdenv, makeDesktopItem, openal, pkgconfig, libogg, libvorbis, SDL, SDL_image, makeWrapper, zlib, client ? true, server ? true }: with stdenv.lib; stdenv.mkDerivation rec { # master branch has legacy (1.2.0.2) protocol 1201 and gcc 6 fix. pname = "assaultcube"; version = "01052017"; name = "${pname}-${version}"; meta = { description = "Fast and fun first-person-shooter based on the Cube fps"; homepage = https://assault.cubers.net; maintainers = [ maintainers.genesis ]; platforms = platforms.linux; # should work on darwin with a little effort. license = stdenv.lib.licenses.zlib; }; src = fetchFromGitHub { owner = "assaultcube"; repo = "AC"; rev = "9f537b0876a39d7686e773040469fbb1417de18b"; sha256 = "0nvckn67mmfaa7x3j41xyxjllxqzfx1dxg8pnqsaak3kkzds34pl"; }; # ${branch} not accepted as a value ? # TODO: write a functional BUNDLED_ENET option and restore it in deps. patches = [ ./assaultcube-next.patch ]; nativeBuildInputs = [ pkgconfig ]; # add optional for server only ? buildInputs = [ makeWrapper openal SDL SDL_image libogg libvorbis zlib ]; #makeFlags = [ "CXX=g++" ]; targets = (optionalString server "server") + (optionalString client " client"); buildPhase = '' make -C source/src ${targets} ''; desktop = makeDesktopItem { name = "AssaultCube"; desktopName = "AssaultCube"; comment = "A multiplayer, first-person shooter game, based on the CUBE engine. Fast, arcade gameplay."; genericName = "First-person shooter"; categories = "Application;Game;ActionGame;Shooter"; icon = "assaultcube.png"; exec = "${pname}"; }; gamedatadir = "/share/games/${pname}"; installPhase = '' bindir=$out/bin mkdir -p $bindir $out/$gamedatadir cp -r config packages $out/$gamedatadir # install custom script substituteAll ${./launcher.sh} $bindir/assaultcube chmod +x $bindir/assaultcube if (test -e source/src/ac_client) then cp source/src/ac_client $bindir mkdir -p $out/share/applications cp ${desktop}/share/applications/* $out/share/applications install -Dpm644 packages/misc/icon.png $out/share/icons/assaultcube.png install -Dpm644 packages/misc/icon.png $out/share/pixmaps/assaultcube.png fi if (test -e source/src/ac_server) then cp source/src/ac_server $bindir ln -s $bindir/${pname} $bindir/${pname}-server fi ''; }