{ SDL2 , cmake , fetchFromGitHub , ffmpeg_3 , glew , lib , libzip , mkDerivation , pkg-config , python3 , qtbase , qtmultimedia , snappy , zlib }: mkDerivation rec { pname = "ppsspp"; version = "1.11"; src = fetchFromGitHub { owner = "hrydgard"; repo = pname; rev = "v${version}"; fetchSubmodules = true; sha256 = "19948jzqpclf8zfzp3k7s580xfjgqcyfwlcp7x7xj8h8lyypzymx"; }; postPatch = '' substituteInPlace git-version.cmake --replace unknown ${src.rev} substituteInPlace UI/NativeApp.cpp --replace /usr/share $out/share ''; nativeBuildInputs = [ cmake pkg-config python3 ]; buildInputs = [ SDL2 ffmpeg_3 glew libzip qtbase qtmultimedia snappy zlib ]; cmakeFlags = [ "-DOpenGL_GL_PREFERENCE=GLVND" "-DUSE_SYSTEM_FFMPEG=ON" "-DUSE_SYSTEM_LIBZIP=ON" "-DUSE_SYSTEM_SNAPPY=ON" "-DUSING_QT_UI=ON" "-DHEADLESS=OFF" ]; installPhase = '' mkdir -p $out/share/ppsspp install -Dm555 PPSSPPQt $out/bin/ppsspp mv assets $out/share/ppsspp ''; meta = with lib; { description = "A HLE Playstation Portable emulator, written in C++"; homepage = "https://www.ppsspp.org/"; license = licenses.gpl2Plus; maintainers = with maintainers; [ AndersonTorres ]; platforms = platforms.linux; }; } # TODO: add SDL headless port