{ stdenv, fetchFromGitHub, cmake, makeWrapper, openal, fluidsynth_1 , soundfont-fluid, libGL, SDL2, bzip2, zlib, libjpeg, libsndfile, mpg123 , game-music-emu, pkgconfig }: let zmusic-src = fetchFromGitHub { owner = "coelckers"; repo = "zmusic"; rev = "2d0ea861174f9e2031400ab29f5bcc8425521cc6"; sha256 = "1ac7lhbzwfr0fsyv7n70hvb8imzngxn1qyanmv9j26j0h90hhl8a"; }; zmusic = stdenv.mkDerivation { pname = "zmusic"; version = "1.1.0"; src = zmusic-src; nativeBuildInputs = [ cmake pkgconfig ]; preConfigure = '' sed -i \ -e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \ -e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \ source/mididevices/music_fluidsynth_mididevice.cpp ''; }; gzdoom = stdenv.mkDerivation rec { pname = "gzdoom"; version = "4.4.2"; src = fetchFromGitHub { owner = "coelckers"; repo = "gzdoom"; rev = "g${version}"; sha256 = "1xkkmbsdv64wyb9r2fv5mwyqw0bjryk528jghdrh47pndmjs9a38"; fetchSubmodules = true; }; nativeBuildInputs = [ cmake makeWrapper pkgconfig ]; buildInputs = [ SDL2 libGL openal fluidsynth_1 bzip2 zlib libjpeg libsndfile mpg123 game-music-emu zmusic ]; NIX_CFLAGS_LINK = "-lopenal -lfluidsynth"; installPhase = '' install -Dm755 gzdoom "$out/lib/gzdoom/gzdoom" for i in *.pk3; do install -Dm644 "$i" "$out/lib/gzdoom/$i" done for i in fm_banks/*; do install -Dm644 "$i" "$out/lib/gzdoom/$i" done for i in soundfonts/*; do install -Dm644 "$i" "$out/lib/gzdoom/$i" done mkdir $out/bin makeWrapper $out/lib/gzdoom/gzdoom $out/bin/gzdoom ''; meta = with stdenv.lib; { homepage = "https://github.com/coelckers/gzdoom"; description = "A Doom source port based on ZDoom. It features an OpenGL renderer and lots of new features"; license = licenses.gpl3; platforms = [ "x86_64-linux" ]; maintainers = with maintainers; [ lassulus ]; }; }; in gzdoom