{ clangStdenv, stdenv, fetchFromGitHub, cmake, zlib, openexr, openimageio, llvm, boost165, flex, bison, partio, pugixml, utillinux, python }: let boost_static = boost165.override { enableStatic = true; }; in clangStdenv.mkDerivation rec { # In theory this could use GCC + Clang rather than just Clang, # but https://github.com/NixOS/nixpkgs/issues/29877 stops this name = "openshadinglanguage-${version}"; version = "1.9.10"; src = fetchFromGitHub { owner = "imageworks"; repo = "OpenShadingLanguage"; rev = "Release-1.9.10"; sha256 = "1iaw3pgh0h53gxk3bl148n1lfr54cx2yv0gnx2rjp2m5599acbz4"; }; cmakeFlags = [ "-DUSE_BOOST_WAVE=ON" "-DENABLERTTI=ON" ]; enableParallelBuilding = true; preConfigure = '' patchShebangs src/liboslexec/serialize-bc.bash ''; buildInputs = [ cmake zlib openexr openimageio llvm boost_static flex bison partio pugixml utillinux # needed just for hexdump python # CMake doesn't check this? ]; # TODO: How important is partio? CMake doesn't seem to find it meta = with stdenv.lib; { description = "Advanced shading language for production GI renderers"; homepage = http://opensource.imageworks.com/?p=osl; maintainers = with maintainers; [ hodapp ]; license = licenses.bsd3; platforms = platforms.linux; }; }