{ stdenv, lib, fetchFromGitHub, cmake, libGL, libXrandr, libXinerama, libXcursor, libX11 , cf-private, Cocoa, Kernel, fixDarwinDylibNames }: stdenv.mkDerivation rec { version = "3.2.1"; name = "glfw-${version}"; src = fetchFromGitHub { owner = "glfw"; repo = "GLFW"; rev = "${version}"; sha256 = "0gq6ad38b3azk0w2yy298yz2vmg2jmf9g0ydidqbmiswpk25ills"; }; enableParallelBuilding = true; propagatedBuildInputs = [ libGL ]; nativeBuildInputs = [ cmake ]; buildInputs = [ libX11 libXrandr libXinerama libXcursor ] ++ lib.optionals stdenv.isDarwin [ Cocoa Kernel fixDarwinDylibNames # Needed for NSDefaultRunLoopMode symbols. cf-private ]; cmakeFlags = [ "-DBUILD_SHARED_LIBS=ON" ]; preConfigure = lib.optional (!stdenv.isDarwin) '' substituteInPlace src/glx_context.c --replace "libGL.so.1" "${lib.getLib libGL}/lib/libGL.so.1" ''; meta = with stdenv.lib; { description = "Multi-platform library for creating OpenGL contexts and managing input, including keyboard, mouse, joystick and time"; homepage = https://www.glfw.org/; license = licenses.zlib; maintainers = with maintainers; [ marcweber ]; platforms = platforms.unix; }; }