# Android {#android} The Android build environment provides three major features and a number of supporting features. Deploying an Android SDK installation with plugins -------------------------------------------------- The first use case is deploying the SDK with a desired set of plugins or subsets of an SDK. ```nix with import {}; let androidComposition = androidenv.composeAndroidPackages { toolsVersion = "25.2.5"; platformToolsVersion = "27.0.1"; buildToolsVersions = [ "27.0.3" ]; includeEmulator = false; emulatorVersion = "27.2.0"; platformVersions = [ "24" ]; includeSources = false; includeDocs = false; includeSystemImages = false; systemImageTypes = [ "default" ]; abiVersions = [ "armeabi-v7a" ]; lldbVersions = [ "2.0.2558144" ]; cmakeVersions = [ "3.6.4111459" ]; includeNDK = false; ndkVersion = "16.1.4479499"; useGoogleAPIs = false; useGoogleTVAddOns = false; includeExtras = [ "extras;google;gcm" ]; }; in androidComposition.androidsdk ``` The above function invocation states that we want an Android SDK with the above specified plugin versions. By default, most plugins are disabled. Notable exceptions are the tools, platform-tools and build-tools sub packages. The following parameters are supported: * `toolsVersion`, specifies the version of the tools package to use * `platformsToolsVersion` specifies the version of the `platform-tools` plugin * `buildToolsVersion` specifies the versions of the `build-tools` plugins to use. * `includeEmulator` specifies whether to deploy the emulator package (`false` by default). When enabled, the version of the emulator to deploy can be specified by setting the `emulatorVersion` parameter. * `includeDocs` specifies whether the documentation catalog should be included. * `lldbVersions` specifies what LLDB versions should be deployed. * `cmakeVersions` specifies which CMake versions should be deployed. * `includeNDK` specifies that the Android NDK bundle should be included. Defaults to: `false`. * `ndkVersion` specifies the NDK version that we want to use. * `includeExtras` is an array of identifier strings referring to arbitrary add-on packages that should be installed. * `platformVersions` specifies which platform SDK versions should be included. For each platform version that has been specified, we can apply the following options: * `includeSystemImages` specifies whether a system image for each platform SDK should be included. * `includeSources` specifies whether the sources for each SDK version should be included. * `useGoogleAPIs` specifies that for each selected platform version the Google API should be included. * `useGoogleTVAddOns` specifies that for each selected platform version the Google TV add-on should be included. For each requested system image we can specify the following options: * `systemImageTypes` specifies what kind of system images should be included. Defaults to: `default`. * `abiVersions` specifies what kind of ABI version of each system image should be included. Defaults to: `armeabi-v7a`. Most of the function arguments have reasonable default settings. When building the above expression with: ```bash $ nix-build ``` The Android SDK gets deployed with all desired plugin versions. We can also deploy subsets of the Android SDK. For example, to only the `platform-tools` package, you can evaluate the following expression: ```nix with import {}; let androidComposition = androidenv.composeAndroidPackages { # ... }; in androidComposition.platform-tools ``` Using predefine Android package compositions -------------------------------------------- In addition to composing an Android package set manually, it is also possible to use a predefined composition that contains all basic packages for a specific Android version, such as version 9.0 (API-level 28). The following Nix expression can be used to deploy the entire SDK with all basic plugins: ```nix with import {}; androidenv.androidPkgs_9_0.androidsdk ``` It is also possible to use one plugin only: ```nix with import {}; androidenv.androidPkgs_9_0.platform-tools ``` Building an Android application ------------------------------- In addition to the SDK, it is also possible to build an Ant-based Android project and automatically deploy all the Android plugins that a project requires. ```nix with import {}; androidenv.buildApp { name = "MyAndroidApp"; src = ./myappsources; release = true; # If release is set to true, you need to specify the following parameters keyStore = ./keystore; keyAlias = "myfirstapp"; keyStorePassword = "mykeystore"; keyAliasPassword = "myfirstapp"; # Any Android SDK parameters that install all the relevant plugins that a # build requires platformVersions = [ "24" ]; # When we include the NDK, then ndk-build is invoked before Ant gets invoked includeNDK = true; } ``` Aside from the app-specific build parameters (`name`, `src`, `release` and keystore parameters), the `buildApp {}` function supports all the function parameters that the SDK composition function (the function shown in the previous section) supports. This build function is particularly useful when it is desired to use [Hydra](https://nixos.org/hydra): the Nix-based continuous integration solution to build Android apps. An Android APK gets exposed as a build product and can be installed on any Android device with a web browser by navigating to the build result page. Spawning emulator instances --------------------------- For testing purposes, it can also be quite convenient to automatically generate scripts that spawn emulator instances with all desired configuration settings. An emulator spawn script can be configured by invoking the `emulateApp {}` function: ```nix with import {}; androidenv.emulateApp { name = "emulate-MyAndroidApp"; platformVersion = "28"; abiVersion = "x86"; # armeabi-v7a, mips, x86_64 systemImageType = "google_apis_playstore"; } ``` Additional flags may be applied to the Android SDK's emulator through the runtime environment variable `$NIX_ANDROID_EMULATOR_FLAGS`. It is also possible to specify an APK to deploy inside the emulator and the package and activity names to launch it: ```nix with import {}; androidenv.emulateApp { name = "emulate-MyAndroidApp"; platformVersion = "24"; abiVersion = "armeabi-v7a"; # mips, x86, x86_64 systemImageType = "default"; useGoogleAPIs = false; app = ./MyApp.apk; package = "MyApp"; activity = "MainActivity"; } ``` In addition to prebuilt APKs, you can also bind the APK parameter to a `buildApp {}` function invocation shown in the previous example. Querying the available versions of each plugin ---------------------------------------------- When using any of the previously shown functions, it may be a bit inconvenient to find out what options are supported, since the Android SDK provides many plugins. A shell script in the `pkgs/development/mobile/androidenv/` sub directory can be used to retrieve all possible options: ```bash sh ./querypackages.sh packages build-tools ``` The above command-line instruction queries all build-tools versions in the generated `packages.nix` expression. Updating the generated expressions ---------------------------------- Most of the Nix expressions are generated from XML files that the Android package manager uses. To update the expressions run the `generate.sh` script that is stored in the `pkgs/development/mobile/androidenv/` sub directory: ```bash ./generate.sh ```