Remove old CUDA toolkits (and corresponding CuDNN versions).
- Not supported by upstream anymore.
- We do not use them in nixpkgs.
- We do not test or actively maintain them.
- Anything but ancient GPUs is supported by newer toolkits.
Fixes#107131.
Since CUDA is unfree, we won't actually use this when testing Nixpkgs
officially. But I want to include this as they are useful for users of
Nixpkgs trying to set up / debug a CUDA environment.
Currently we set dynamic-linker unconditionally. This breaks
however some static binaries i.e. rust binaries linked against musl.
There is no reason we should set an elf interpreter for static binaries
hence this is skipped if `-static` or `-static-pie` is either passed to
our cc or ld wrapper.
I made a mistake merge. Reverting it in c778945806 undid the state
on master, but now I realize it crippled the git merge mechanism.
As the merge contained a mix of commits from `master..staging-next`
and other commits from `staging-next..staging`, it got the
`staging-next` branch into a state that was difficult to recover.
I reconstructed the "desired" state of staging-next tree by:
- checking out the last commit of the problematic range: 4effe769e2
- `git rebase -i --preserve-merges a8a018ddc0` - dropping the mistaken
merge commit and its revert from that range (while keeping
reapplication from 4effe769e2)
- merging the last unaffected staging-next commit (803ca85c20)
- fortunately no other commits have been pushed to staging-next yet
- applying a diff on staging-next to get it into that state
This makes it work like work-on-multi from Reflex Platform. In
particular, rather than making `.env` from `shellFor`, we make `.env`
the primitive, and `shellFor` works by combining together the arguments
of all the packages to `generic-builder` and taking the `.env` of the
resulting mashup-package.
There are 2 benefits of this:
1. The dependency logic is deduplicated. generic builder just concatted
lists, whereas all the envs until now would sieve apart haskell and
system build inputs. Now, they both decide haskell vs system the same
way: according to the argument list and without reflection.
Consistency is good, especially because it mean that if the build
works, the shell is more likely to work.
2. Cross is handled better. For native builds, because the
`ghcWithPackages` calls would shadow, we through both the regular
component (lib, exe, test, bench) haskell deps and Setup.hs haskell
deps in the same `ghcWithPackages` call. But for cross builds we use
`buildPackages.ghcWithPackages` to get the setup deps. This ensures
everything works correctly.
Adds pkgsCross.wasm32 and pkgsCross.wasm64. Use it to build Nixpkgs
with a WebAssembly toolchain.
stdenv/cross: use static overlay on isWasm
isWasm doesn’t make sense dynamically linked.
You can build (partially) with LLVM toolchain using the useLLVM flag.
This works like so:
nix-build -A hello --arg crossSystem '{ system =
"aarch64-unknown-linux-musl"; useLLVM = true }'
also don’t separate debug info in lldClang
It doesn’t work currently with that setup hook. Missing build-id?
You can use stdenv.hostPlatform.emulator to get an executable that
runs cross-built binaries. This could be any emulator. For instance,
we use QEMU to emulate Linux targets and Wine to emulate Windows
targets. To work with qemu, we need to support custom targets.
I’ve reworked the cross tests in pkgs/test/cross to use this
functionality.
Also, I’ve used talloc to cross-execute with the emulator. There
appears to be a cross-execute for all waf builds. In the future, it
would be nice to set this for all waf builds.
Adds stdenv.hostPlatform.qemuArch attrbute to get the qemuArch for
each platform.