josephtheengineer
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49f0b276f8
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godot: 3.2 -> 3.2.1
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2020-03-23 20:35:53 +10:00 |
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Andrew Abbott
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cf8bb29287
|
godot: 3.1.2 -> 3.2
|
2020-02-13 10:27:23 +11:00 |
|
André-Patrick Bubel
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e2d24a023f
|
godot: 3.1.1 -> 3.1.2
|
2019-12-04 20:55:39 +01:00 |
|
volth
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46420bbaa3
|
treewide: name -> pname (easy cases) (#66585)
treewide replacement of
stdenv.mkDerivation rec {
name = "*-${version}";
version = "*";
to pname
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2019-08-15 13:41:18 +01:00 |
|
R. RyanTM
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b66537aafe
|
godot: 3.1 -> 3.1.1
Semi-automatic update generated by
https://github.com/ryantm/nixpkgs-update tools. This update was made
based on information from
https://repology.org/metapackage/godot/versions
|
2019-05-01 11:14:30 +02:00 |
|
tilpner
|
94717b7ee1
|
godot: 3.0.6 -> 3.1
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2019-03-21 19:23:04 +01:00 |
|
Matthew Bauer
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bfbfe941ab
|
treewide: use scons setup hook
Lots of packages can use it. Here is the list:
- jackmix
- klick
- mixx
- nova-filters
- rhvoice
- giv
- mypaint
- swift-im
- bombono
- mapnik
- serf
- nuitka
- pyexiv2
- godot
- hammer
- toluapp
- btanks
- dxx-rebirth
- endless-sky
- globulation
- the-powder-toy
- fceux
- gpsd
- mongodb
- rippled
- mariadb
- lprof
|
2018-11-13 19:14:10 -06:00 |
|
R. RyanTM
|
0f5d197545
|
godot: 3.0.4 -> 3.0.6
Semi-automatic update generated by
https://github.com/ryantm/nixpkgs-update tools. This update was made
based on information from
https://repology.org/metapackage/godot/versions
|
2018-09-06 22:04:59 -07:00 |
|
R. RyanTM
|
01c7edd4f4
|
godot: 3.0.3 -> 3.0.4 (#42507)
Semi-automatic update generated by https://github.com/ryantm/nixpkgs-update tools.
This update was made based on information from https://repology.org/metapackage/godot/versions.
These checks were done:
- built on NixOS
- Warning: no invocation of /nix/store/wavl2nim76s48xwjpq95wsxgsxvrb4sn-godot-3.0.4/bin/godot had a zero exit code or showed the expected version
- 0 of 1 passed binary check by having a zero exit code.
- 0 of 1 passed binary check by having the new version present in output.
- found 3.0.4 with grep in /nix/store/wavl2nim76s48xwjpq95wsxgsxvrb4sn-godot-3.0.4
- directory tree listing: https://gist.github.com/bdbe8596726721b6c715d84c81579c57
- du listing: https://gist.github.com/6235762e4766106db266094344e36ae7
|
2018-06-24 21:37:59 +02:00 |
|
R. RyanTM
|
013c414e64
|
godot: 3.0.2 -> 3.0.3
Semi-automatic update generated by https://github.com/ryantm/nixpkgs-update tools.
This update was made based on information from https://repology.org/metapackage/godot/versions.
These checks were done:
- built on NixOS
- Warning: no invocation of /nix/store/4hkbcbl0sgbd9npxsdf1qyn46k7npxgg-godot-3.0.3/bin/godot had a zero exit code or showed the expected version
- 0 of 1 passed binary check by having a zero exit code.
- 0 of 1 passed binary check by having the new version present in output.
- found 3.0.3 with grep in /nix/store/4hkbcbl0sgbd9npxsdf1qyn46k7npxgg-godot-3.0.3
- directory tree listing: https://gist.github.com/ed73ee8e6d32a2bca8e7187447417b7e
- du listing: https://gist.github.com/25aba4f04e5002d49d3e5b12c3eed088
|
2018-06-19 11:32:20 -07:00 |
|
James Kay
|
76f32d9b41
|
godot: add a dev output containing the gdnative headers
|
2018-05-02 11:24:32 +01:00 |
|
Corey O'Connor
|
39db8ac1d8
|
godot: add application metadata and man page to share.
|
2018-04-04 16:38:36 -07:00 |
|
James Kay
|
9508150198
|
godot: don't require gcc5
|
2018-03-19 14:51:36 +00:00 |
|
James ‘Twey’ Kay
|
4708b4e03b
|
godot: fix stupid typo
|
2018-03-18 15:57:57 +00:00 |
|
James Kay
|
5fbbd5e02b
|
godot: 3.0 -> 3.0.2
|
2018-03-16 19:54:32 +00:00 |
|
James Kay
|
998f42aa48
|
godot: restrict build platforms to [ "i686-linux" "x86_64-linux" ]
|
2018-03-16 19:46:54 +00:00 |
|
James Kay
|
7ba969f87e
|
godot: stop build process from looking in global directories
|
2018-03-16 19:46:53 +00:00 |
|
James Kay
|
ef5fd1cf27
|
godot: clean up output path
|
2018-03-16 19:46:33 +00:00 |
|
James Kay
|
ef7a25fcc0
|
godot: 2.1.4 -> 3.0
|
2018-03-16 19:46:33 +00:00 |
|
Alexander V. Nikolaev
|
1bc1909e5b
|
treewide: transition from mesa_glu to libGLU
|
2018-02-24 17:05:43 +02:00 |
|
Joerg Thalheim
|
8b0f2b22a5
|
godot: remove -stable suffix from version
|
2017-11-13 09:08:44 +00:00 |
|
Jason Hilton
|
61b20e2415
|
godot: 2.1.3 -> 2.1.4
When I tested this locally I had already merged in
pull #31587.
fixes #31588 #31587
|
2017-11-13 08:47:03 +00:00 |
|
John Ericson
|
ed14223f8c
|
treewide: Manual fix more pkg-config build-inputs
|
2017-09-21 15:49:54 -04:00 |
|
Jean-Pierre PRUNARET
|
41bad11dde
|
godot: homepage link with httpS
|
2017-08-17 22:13:32 +02:00 |
|
Robin Raymond
|
4a3e1d83a1
|
godot 2.1.1-stable -> 2.1.3-stable
|
2017-07-08 14:48:35 +02:00 |
|
Vladimír Čunát
|
2065eea424
|
mesa: reduce usage of the attribute and explain why
|
2017-04-16 13:03:15 +02:00 |
|
Richard Zetterberg
|
4799971895
|
godot: init at 2.1.1-stable
Adds the [godot engine](https://godotengine.org/) at the latest stable
version.
Produced binary contains the tools and the engine itself.
|
2017-01-06 12:07:19 +01:00 |
|