And use fetchzip instead of fetchurl towards github.com to not let this
happen again. (fetchzip checks the hash on the *extracted* archive, so
changes in compression algo etc. doesn't change the hash.)
Currently some plugins use "vim-" prefix, some use "-vim" suffix and
some have no prefix or suffix at all.
I chose "vimplugin-" prefix to match the attribute path: vimPlugins.*
retroarchBare was too old for any practical use at this point, so it was removed in favor
of fetching releases from git. RetroArch often recommends checkout out the latest git master
if you are on a desktop platform, so we are conforming with their recommendation. I plan on
bumping the git of retroarch and each core every month, and I plan on adding more libretro
cores in the future.
The libretro cores that were added are nestopia, quicknes, snes9x, and vba-m
planned next are : bsnes-accuracy, bsnes-balanced, bsnes-performance, a few libretro mame ports
Closes#4448
Using a git commit id as version number doesn't work well, so use the
commit date instead.
Also, there is no other version of YouCompleteMe than the git version,
so drop 'git' from the package name.
patchShebangs fixes build failure in chroot (in this new version).
The --system-libclang flag is now needed to prevent YouCompleteMe from
trying to download and build clang (which fails).
These are wrappers for retroarch wrappers, they are needed since launching a
process from XBMC(as a display manager and probably otherwise), using
AdvancedLauncher, results in it and it's parent recieving the same gamepad
input.
These wrappers will produce no sound on XBMC and AdvancedLauncher setups not
using a sound daemon, since XBMC gets paused while still holding onto the sound
device.
This reverts commit 13fab57d12.
Hopefully fixes the printing tests at
http://hydra.nixos.org/build/14952070/log/raw ; if not, it's probably
gutenprint although I doubt:
client# lp: Unsupported document-format "application/pdf".
Now we can parametrize Higan locally.
By default, guiToolkit = "gtk" and profile = "performance" (the accuracy
profile is seriously slow on my machine :) )
Closes#4340
Sound of Sorting is an array-sorting visual+sound demo program.
It shows an array as a list of horizontal bars, and realizes a
step-by-step sorting of it. Moreover, it colorizes and emits a
"8-bit-game-like" sound throughout its execution.
Closes#4341