wee-slack now (optionally) depends on a data file called weemoji.json
that allows it to translate between Slack emoji names (like
"slight_smile") and Unicode codepoints. For convenience, the derivation
now installs this file and patches the script so that the user doesn't
need to do any extra configuration to use it.
We just talked about this in private. I don't use this anymore for
various reasons, but willibutz is a wee-slack user and
definetely a well-qualified replacement here.
This plugin is fairly outdated and depends on python2 libraries that
don't receive any updates either (xmpppy for instance[1]).
[1] https://pypi.org/project/xmpppy/
Loading olm.lua as weechat script with `/script load olm.lua' causes
errors like this:
```
/nix/store/43jbh7yxh8j4gjfzbvpd9clncah5dip1-weechat-matrix-bridge-2018-05-29/lib/ffi.so: undefined symbol: lua_tointeger
```
As `olm.lua' is loaded by `matrix.lua' it doesn't need to be included
manually by the weechat configuration.
This aims to make the `weechat` package even more configurable. It
allows to specify scripts and commands using the `configure` function
inside a `weechat.override` expression.
The package can be configured like this:
```
with import <nixpkgs> { };
weechat.override {
plugins = { availablePlugins, ... }: {
plugins = builtins.attrValues availablePlugins;
init = ''
/set foo bar
/server add freenode chat.freenode.org
'';
scripts = [ "/path/to/script.py" ];
};
}
```
All commands are passed to `weechat --run-command "/set foo bar;/server ..."`.
The `plugins' attribute is not necessarily required anymore, if it's
sufficient to add `init' commands, the `plugins' will be
`builtins.attrValues availablePlugins' by default.
Additionally the result contains `weechat` and `weechat-headless`
(introduced in WeeChat 2.1) now.