Following legacy packing conventions, `isArm` was defined just for
32-bit ARM instruction set. This is confusing to non packagers though,
because Aarch64 is an ARM instruction set.
The official ARM overview for ARMv8[1] is surprisingly not confusing,
given the overall state of affairs for ARM naming conventions, and
offers us a solution. It divides the nomenclature into three levels:
```
ISA: ARMv8 {-A, -R, -M}
/ \
Mode: Aarch32 Aarch64
| / \
Encoding: A64 A32 T32
```
At the top is the overall v8 instruction set archicture. Second are the
two modes, defined by bitwidth but differing in other semantics too, and
buttom are the encodings, (hopefully?) isomorphic if they encode the
same mode.
The 32 bit encodings are mostly backwards compatible with previous
non-Thumb and Thumb encodings, and if so we can pun the mode names to
instead mean "sets of compatable or isomorphic encodings", and then
voilà we have nice names for 32-bit and 64-bit arm instruction sets
which do not use the word ARM so as to not confused either laymen or
experienced ARM packages.
[1]: https://developer.arm.com/products/architecture/a-profile
(cherry picked from commit ba52ae5048)
Following legacy packing conventions, `isArm` was defined just for
32-bit ARM instruction set. This is confusing to non packagers though,
because Aarch64 is an ARM instruction set.
The official ARM overview for ARMv8[1] is surprisingly not confusing,
given the overall state of affairs for ARM naming conventions, and
offers us a solution. It divides the nomenclature into three levels:
```
ISA: ARMv8 {-A, -R, -M}
/ \
Mode: Aarch32 Aarch64
| / \
Encoding: A64 A32 T32
```
At the top is the overall v8 instruction set archicture. Second are the
two modes, defined by bitwidth but differing in other semantics too, and
buttom are the encodings, (hopefully?) isomorphic if they encode the
same mode.
The 32 bit encodings are mostly backwards compatible with previous
non-Thumb and Thumb encodings, and if so we can pun the mode names to
instead mean "sets of compatable or isomorphic encodings", and then
voilà we have nice names for 32-bit and 64-bit arm instruction sets
which do not use the word ARM so as to not confused either laymen or
experienced ARM packages.
[1]: https://developer.arm.com/products/architecture/a-profile
Certain tools, e.g. compilers, are customarily prefixed with the name of
their target platform so that multiple builds can be used at once
without clobbering each other on the PATH. I was using identifiers named
`prefix` for this purpose, but that conflicts with the standard use of
`prefix` to mean the directory where something is installed. To avoid
conflict and confusion, I renamed those to `targetPrefix`.
Packages get --host and --target by default, but can explicitly request
any subset to be passed as needed. See docs for more info.
rustc: Avoid hash breakage by using the old (ignored)
dontSetConfigureCross when not cross building
The most complex problems were from dealing with switches reverted in
the meantime (gcc5, gmp6, ncurses6).
It's likely that darwin is (still) broken nontrivially.
@vcunat removed 2.7 and 2.6. The global version of 2.6 was unused,
and 2.7 -> 2.8 switch should be without problems by inspecting
http://abi-laboratory.pro/tracker/timeline/ffmpeg/
(only ABI changes and symbol additions)
+ adds a minimal dependency version of ffmpeg as the default
+ the current ffmpeg changes have been moved to ffmpeg-full
+ ffmpeg default 2.5 -> 2.6
+ removed ffmpeg 0.5 & 2.5 (unused versions)
Close#7160.
+ Removed asserts for (l)gpl & (l)gpl3 making it easier to enable and disable all
(l)gpl & (l)gpl3 portions
+ Fix build inputs so that nonfree software isn't pulled in when building ffmpeg
+ Fix compiler on systems with clang
+ Disable libraries that fail on darwin until they can be fixed
+ Fix linux only build inputs so that they aren't pulled in on other platforms
+ Fix optional build inputs
+ Opencv causes circular dependency issues so it is disabled until it can be resolved
/cc maintainers @codyopel, @fuuzetsu.
Release notes don't indicate any new options or dependencies.
http://git.videolan.org/?p=ffmpeg.git;a=blob;f=RELEASE_NOTES;hb=release/2.6
APIchanges looks like we should be able to replace 2.5 by 2.6
without anything breaking (belongs to staging and needs some testing).