Euan Kemp
870954a1da
steam: add back steamArch support
2020-05-08 00:32:02 -07:00
Euan Kemp
593c28b886
steam: switch to the newer steam-runtime packaging
...
Valve has started releasing tarballs of the steam runtime. It seems a
lot easier to download and extract a single tarball than to download a
buncha debs, extract them, and splat em around a bit.
Let's just use the runtime they build. It's a buncha random binary
packages anyway.
Also, the download url for their debs broke, so there's that too.
2020-05-08 00:18:59 -07:00
Michael Reilly
84cf00f980
treewide: Per RFC45, remove all unquoted URLs
2020-04-10 17:54:53 +01:00
John Ericson
70d91badf5
treewide: Depend on stdenv.cc.bintools instead of binutils directly
...
One should do this when needed executables at build time. It is more
honest and cross-friendly than refering to binutils directly.
2017-11-05 17:10:53 -05:00
Nikolay Amiantov
38ffe0e1f6
steam-run-native: init
...
Refactor Steam so that native steam-run can be built as a free package and
expose it so that Hydra builds needed i686 packages.
2017-10-16 21:42:30 +03:00
Nikolay Amiantov
c3868a1d74
steam-packages.steam-runtime: 2016-03-03 -> 2016-08-13
2016-08-14 22:37:09 +03:00
Nikolay Amiantov
2f07ae9136
steamPackages.steam-runtime: 2016-02-18 -> 2016-03-03
2016-03-04 14:46:46 +03:00
Nikolay Amiantov
b64192744a
steamPackages.runtime: 20151020 -> 2016-02-18
2016-02-19 14:10:19 +03:00
Nikolay Amiantov
eae00fe687
steam-runtime: build using new Runtime build system
2015-10-20 18:53:46 +03:00
Nikolay Amiantov
8b034964d1
steam-runtime: split by architectures
2015-10-11 17:57:31 +03:00
Christoph Hrdinka
3bd78123f3
steam-runtime: init at 2014-04-15
2015-10-11 17:57:31 +03:00