Commit Graph

142 Commits

Author SHA1 Message Date
Jethro Kuan
f785ba1d74 steamrt 1.1 -> 1.2 2019-04-18 22:58:34 +08:00
Brian McKenna
098cf3b348 steam: fix steamrt trying to use a missing setup.sh (#59326)
I was getting the following error after a Steam update:

    internal error: /steamrt/setup.sh is missing, this runtime is invalid or corrupted

The script is used to put things on PATH but it doesn't seem we need to do that.
2019-04-15 22:13:05 -04:00
Silvan Mosberger
a7b01d29ba
steamcmd: Add needed binaries to PATH 2019-03-29 21:41:14 +01:00
Carles Pagès
83220a735c steamPackages.steam: 1.0.0.56 -> 1.0.0.59 2019-03-04 23:40:44 +01:00
Jörg Thalheim
dadc7eb329
treewide: use runtimeShell instead of stdenv.shell whenever possible
Whenever we create scripts that are installed to $out, we must use runtimeShell
in order to get the shell that can be executed on the machine we create the
package for. This is relevant for cross-compiling. The only use case for
stdenv.shell are scripts that are executed as part of the build system.
Usages in checkPhase are borderline however to decrease the likelyhood
of people copying the wrong examples, I decided to use runtimeShell as well.
2019-02-26 14:10:49 +00:00
Jan Malakhovski
1a69c20e60 steam: move defaults to package file 2019-02-03 15:33:30 +00:00
christoph
6833eabe59 run update_runtimes.py 2019-02-05 12:20:17 +01:00
Andreas Rammhold
1de88c36cc
steam: ran update-runtime.py 2018-12-10 13:50:06 +01:00
Linus Heckemann
5c9b19a4a9
Merge pull request #49808 from pbogdan/steam-cc
steamPackages.steam-runtime-wrapped: don't include all of gcc
2018-11-24 13:11:06 +01:00
Matthew Harm Bekkema
2a842a1386 Workaround for issue #44254 (Steam cannot connect to friends network) (#44602)
* steam: Set TZ to detected timezone on startup

Workaround for issue #44254 (Steam cannot connect to friends network)
2018-11-10 04:17:04 +01:00
Piotr Bogdan
ddb35fe47b steamPackages.steam-runtime-wrapped: don't include all of gcc 2018-11-05 22:46:53 +00:00
Patrick Hilhorst
714b6e3d17
steam: ran update-runtime.py 2018-10-25 10:34:00 +02:00
Patrick Hilhorst
7c2b6b0afe
steam: made update-runtime.py nicer 2018-10-25 10:33:37 +02:00
David McFarland
c7fa58f6b3 steam: add libxcb to steamrt overrides
This fixes 'glXChooseVisual failed' when starting steam on mesa after
the libxcb 1.12 -> 1.13 upgrade.
2018-10-08 20:04:36 -03:00
nyanloutre
7af3a85d8d
steamPackages.steam: 1.0.0.51 -> 1.0.0.56 2018-09-29 09:38:36 +02:00
nyanloutre
30240a59fe steamPackages.steam: add udev rules 2018-09-28 09:34:37 +02:00
Tad Fisher
0b2b7b2d53 steamcmd: init at 20180104 2018-09-08 13:39:32 -07:00
Sarah Brofeldt
b57350e6d8
Merge pull request #45855 from pstn/steam-python3
steam: Add python3 to runtime for steam play / proton
2018-09-01 10:51:20 +02:00
Philipp Steinpass
f563a3b2a9 steam: Add python3 to runtime for steam play / proton 2018-08-31 12:43:08 +02:00
John Ericson
2c2f1e37d4 reewide: Purge all uses stdenv.system and top-level system
It is deprecated and will be removed after 18.09.
2018-08-30 17:20:32 -04:00
volth
cc55a3ebcb treewide: fix build with disallowed aliases (#43872)
fixes build with disallowed aliases
2018-07-21 22:03:24 -04:00
ajs124
0edad9f5c8 steam: add optional extraProfile 2018-06-03 23:49:27 +02:00
Nikolay Amiantov
9cdaddf3a0 steam: add libGL to the environment
Also remove duplicate libGLU.
2018-03-26 14:02:06 +03:00
Nikolay Amiantov
792161895f steam: add dependencies for Surviving Mars 2018-03-20 22:20:14 +03:00
Nikolay Amiantov
9c8137ca81 steam: improvements for native runtime
* Update dependencies using steam-native-runtime from Arch Linux as a
  reference.
* Remove native-only Steam Runtime, just use installed libraries
  instead.
* Mark native-only Steam as broken (due to segfault inside D-Bus). Seems it was
  already broken for a long time. Doesn't apply to steam-run.
* Some cleanups for chrootenv.
2018-03-16 02:59:07 +03:00
volth
7ec0471242 treewide: s/xlibs/xorg/g (#36889) 2018-03-13 10:16:03 +00:00
Nikolay Amiantov
8332b7aef9 steam: don't add zoneinfo manually
We already have this done for FHS environments in general.
2018-03-11 02:14:49 +03:00
Vladimír Čunát
565bd805e6
Merge branch 'master' 2018-03-05 14:53:27 +01:00
Jan Tojnar
a31d98f312
tree-wide: autorename gnome packages to use dashes 2018-02-25 17:41:16 +01:00
Alexander V. Nikolaev
1bc1909e5b treewide: transition from mesa_glu to libGLU 2018-02-24 17:05:43 +02:00
wchresta
f4c9cc6878 steam: Check for NixOS, improve error message 2017-12-31 13:24:45 +01:00
wchresta
2fd1b95fad steam: add wrapper testing for libGL
NixOS: Failing to set hardware.opengl.driSupport32Bit will lead to a
confusing error message about missing libGL.so.1. We include a wrapper
around the steam bin to test for working 32bit opengl with glxinfo. When
failing, we display a proper warning hinting towards the option.

Fixes: #19518
2017-12-30 21:23:51 +01:00
Piotr Bogdan
16dc6bf521 steam: override nss, nspr, fixes #32781 2017-12-18 00:20:23 +00:00
Vladimír Čunát
3a110ea3f9
treewide platform checks: abort -> throw
They aren't meant to be critical (uncatchable) errors.
Tested with nix-env + checkMeta:
[ "x86_64-linux" "i686-linux" "x86_64-darwin" "aarch64-linux" ]
2017-12-12 18:08:10 -05:00
Nikolay Amiantov
459e4b78db steam: add /steamrt/run.sh
This is needed for Steam Beta which expects run.sh to print runtime library
paths.

Fixes #31384.
2017-11-11 15:52:33 +03:00
David Izquierdo
6c862b8553 steam-chrootenv: add iana-etc, fixes #25443 2017-11-10 13:37:15 +01:00
John Ericson
70d91badf5 treewide: Depend on stdenv.cc.bintools instead of binutils directly
One should do this when needed executables at build time. It is more
honest and cross-friendly than refering to binutils directly.
2017-11-05 17:10:53 -05:00
Nikolay Amiantov
c9ac187c3c tbb: 4.4-u2 -> 2018_U1, merge with libtbb
Remove libtbb derivation as a duplicate.
2017-10-29 01:51:11 +03:00
David Izquierdo
7dff2c53d4 steam-runtime-wrapped: switch curl to use gnutls 2017-10-28 12:32:54 +03:00
David Izquierdo
38368c42fc steam-runtime-wrapped: add libtbb 2017-10-28 12:32:54 +03:00
Nikolay Amiantov
38ffe0e1f6 steam-run-native: init
Refactor Steam so that native steam-run can be built as a free package and
expose it so that Hydra builds needed i686 packages.
2017-10-16 21:42:30 +03:00
Sarah Brofeldt
734a04800a steam: Get rid of newStdcpp option, always on 2017-09-10 10:54:06 +02:00
Itai Zukerman
ad7bee4eb4 steam: Added extraPkgs option to chroot env. 2017-06-02 20:19:03 +03:00
Philipp Steinpass
eec5775a4c steam: move libpciaccess as non-runtime dependencies 2017-04-11 01:51:46 +03:00
David McFarland
398823da6e Revert "steam: use custom openssl"
No longer necessary. See https://github.com/NixOS/nixpkgs/pull/23034#issuecomment-291005754

This reverts commit a120bad30c.
2017-04-03 09:04:44 +02:00
Nikolay Amiantov
9748828e78 steamPackages.steam-runtime-wrapped: override vulkan-loader
This way we get /run/opengl-driver as a search path.
Fixes #24056.
2017-03-19 22:00:48 +03:00
Bjørn Forsman
3d104ab2b3 gst-plugins-base: align attrname with pkgname 2017-02-27 12:16:26 +01:00
Nikolay Amiantov
cdf306909f udev182: remove 2016-12-29 00:11:40 +03:00
David McFarland
a120bad30c steam: use custom openssl 2016-11-09 21:18:32 -04:00
Moritz Ulrich
229bac0d09 steam: Add /etc/{localtime,zoneinfo}.
Some games (in my case Stardew Valley) require at least something in
/etc/localtime. The actual file linked there doesn't matter as long as
it's some valid timezone.
2016-11-08 18:44:28 +01:00