Partially and temporarily addresses NixOS/nixops#228.
We now have an up-to-date version of Blivet and a bunch of its dependen-
cies as well as the old nixpart 0.4 with all its old and crappy
dependencies, which should fix _simple_ partitioning layouts for NixOps.
Also, nixpart 1.0 is now marked as broken, because it is not yet
released and this branch is more of a preparation and "damage control"
in case I shouldn't manage to finish nixpart + nixos-assimilate in time
for the next NixOS release.
Once nixpart 1.0 is released we then only need to delete one single
directory rather than searching for needles in a haystack, that is, all
of <nixpkgs>. Also, it keeps my sanity at an almost healthy level.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Quite a mess but at least the mdraid tests succeed now. However, the
lvm2 tests are still failing, so we need to bring back a few more old
crap :-(
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
We don't want Hydra to even try and build this, because we're going to
fill in the right sha256 as soon as the the new nixpart version is
released.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Put a copy of old version 0.17 expression into 0.17.nix and update the
pointers from nixpart0 accordingly.
This also means, that plain nixpart is now way more broken than
nixpart0 (we might want to temporarily fix 0.4 anyway).
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
Update the nixpart0 pointer to point to this version, because we're
going to update blivet as well and NixOps still points to nixpart0.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>
In order to properly run tests, we need to fix the unicode tests and
after some search, I have found that Ludo (who is also the <nixpkgs>
maintainer of parted) already reported this upstream and also provided a
solution:
http://lists.gnu.org/archive/html/bug-parted/2014-08/msg00003.html
I'm updating parted to 3.2, because the latest blivet implementation
relies on it for device geometry calculations.
Signed-off-by: aszlig <aszlig@redmoonstudios.org>