This change sets an environment variable to ensure that Android Studio
uses the correct drivers to avoid any breackage when trying to run a
native application on a virtual device.
Without proper configuration `android-studio` would be unable to load
the drivers for the AVD and yield messages like this:
```
3:32 PM Executing tasks: [:app:assembleDebug]
3:32 PM Emulator: libGL error: unable to load driver: i965_dri.so
3:32 PM Emulator: libGL error: driver pointer missing
3:32 PM Emulator: libGL error: failed to load driver: i965
3:32 PM Emulator: libGL error: unable to load driver: i965_dri.so
3:32 PM Emulator: libGL error: driver pointer missing
3:32 PM Emulator: libGL error: failed to load driver: i965
3:32 PM Emulator: libGL error: unable to load driver: swrast_dri.so
3:32 PM Emulator: libGL error: failed to load driver: swrast
3:32 PM Emulator: X Error of failed request: BadValue (integer parameter out of range for operation)
3:32 PM Emulator: Major opcode of failed request: 155 (GLX)
3:32 PM Emulator: Minor opcode of failed request: 24 (X_GLXCreateNewContext)
3:32 PM Emulator: Value in failed request: 0x0
3:32 PM Emulator: Serial number of failed request: 64
3:32 PM Emulator: Current serial number in output stream: 65
3:32 PM Emulator: emulator: ERROR: Missing initial data partition file: /home/ma27/.android/avd/Nexus_5X_API_27.avd/userdata.img
3:32 PM Emulator: Process finished with exit code 1
3:32 PM Gradle build finished with 2 warnings(s) in 6s 378ms
```
For further reference have a look at the following StackOverflow
message: https://stackoverflow.com/a/40790339
Added the `androidStudioPackages` attribute containing both
the `stable` and `preview` channels.
Changed the attribute `andorid-studio` to point to
`androidStudioPackages.stable`
Added the attribute `andorid-studio-preview` pointing to
`androidStudioPackages.preview`
I have tested this package using the new koltin support,
no issues found yet.