mingw-w64: Depend on own headers derivation
Without this, a `#include <float.h>` resolves incorrectly. Either the headers weren't on the include path at all, or they only were for local, not system, imports. What's weird is this used to not be a problem. Not sure what other change in e.g. cc-wrapper would affect this.
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@ -1,6 +1,7 @@
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{ stdenv, callPackage }:
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{ stdenv, callPackage, windows }:
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stdenv.mkDerivation {
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inherit (callPackage ./common.nix {}) name src;
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buildInputs = [ windows.mingw_w64_headers ];
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dontStrip = true;
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}
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