Make rigsofrods build the latest code.
I add angelscript 2.22 too, as it makes RoR happy.
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44
pkgs/development/interpreters/angelscript/2.22.nix
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44
pkgs/development/interpreters/angelscript/2.22.nix
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@ -0,0 +1,44 @@
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{stdenv, fetchurl, unzip}:
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let
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s = # Generated upstream information
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rec {
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baseName="angelscript";
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version = "2.22.2";
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name="${baseName}-${version}";
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url="http://www.angelcode.com/angelscript/sdk/files/angelscript_${version}.zip";
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sha256 = "1pp853lbnz383ilp9wbgc3wv1dn7lpx3idz8dmzda94rckl7sd43";
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};
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buildInputs = [
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unzip
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];
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in
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stdenv.mkDerivation {
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inherit (s) name version;
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inherit buildInputs;
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src = fetchurl {
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inherit (s) url sha256;
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};
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preConfigure = ''
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cd angelscript/projects/gnuc
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sed -i makefile -e "s@LOCAL = .*@LOCAL = $out@"
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export SHARED=1
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export VERSION="${s.version}"
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mkdir -p "$out/lib" "$out/bin" "$out/share" "$out/include"
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'';
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postBuild = ''
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rm ../../lib/*
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'';
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postInstall = ''
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mkdir -p "$out/share/docs/angelscript"
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cp -r ../../../docs/* "$out/share/docs/angelscript"
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'';
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meta = {
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inherit (s) version;
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description = "Light-weight scripting library";
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license = stdenv.lib.licenses.zlib ;
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maintainers = [stdenv.lib.maintainers.raskin];
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platforms = stdenv.lib.platforms.linux;
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downloadPage = "http://www.angelcode.com/angelscript/downloads.html";
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homepage="http://www.angelcode.com/angelscript/";
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};
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}
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@ -1,15 +1,17 @@
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{ fetchsvn, fetchurl, stdenv, wxGTK29, freeimage, cmake, zziplib, mesa, boost,
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{ fetchurl, fetchFromGitHub, stdenv, wxGTK30, freeimage, cmake, zziplib, mesa, boost,
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pkgconfig, libuuid, openal, ogre, ois, curl, gtk, pixman, mygui, unzip,
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pkgconfig, libuuid, openal, ogre, ois, curl, gtk, pixman, mygui, unzip,
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angelscript, caelum, ogrepaged, mysocketw, libxcb
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angelscript, ogrepaged, mysocketw, libxcb
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}:
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}:
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stdenv.mkDerivation rec {
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stdenv.mkDerivation rec {
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version = "0.39.4";
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version = "git-20160412";
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name = "rigsofrods-${version}";
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name = "rigsofrods-${version}";
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src = fetchurl {
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src = fetchFromGitHub {
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url = mirror://sourceforge/rigsofrods/rigsofrods-source-0.39.4.tar.bz2;
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owner = "RigsOfRods";
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sha256 = "1kpjkski0yllwzdki0rjpqvifjs0fwpgs513y4dv4s9wfwan1qcx";
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repo = "rigs-of-rods";
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rev = "1ebd359dbd467b4c3171dd6d054e7d8ec39f78ba";
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sha256 = "0h71nrgq5r5cnh20c7wl8jzyaf50dj1b5jdrwihnklpsfyfvjlw4";
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};
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};
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contentPackSrc = fetchurl {
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contentPackSrc = fetchurl {
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@ -19,21 +21,21 @@ stdenv.mkDerivation rec {
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enableParallelBuilding = true;
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enableParallelBuilding = true;
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cmakeFlags = [
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#cmakeFlags = [
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"-DROR_USE_CURL=TRUE"
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# "-DROR_USE_CURL=TRUE"
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"-DROR_USE_MYGUI=TRUE"
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# "-DROR_USE_MYGUI=TRUE"
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"-DROR_USE_OPNEAL=TRUE"
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# "-DROR_USE_OPNEAL=TRUE"
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"-DROR_USE_CAELUM=TRUE"
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# "-DROR_USE_CAELUM=TRUE"
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"-DROR_USE_PAGED=TRUE"
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# "-DROR_USE_PAGED=TRUE"
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"-DROR_USE_ANGELSCRIPT=TRUE"
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# "-DROR_USE_ANGELSCRIPT=TRUE"
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"-DROR_USE_SOCKETW=TRUE"
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# "-DROR_USE_SOCKETW=TRUE"
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"-DCMAKE_BUILD_TYPE=Release"
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# "-DCMAKE_BUILD_TYPE=Release"
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];
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#];
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installPhase = ''
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installPhase = ''
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sed -e "s@/usr/local/lib/OGRE@${ogre}/lib/OGRE@" -i ../tools/linux/binaries/plugins.cfg
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sed -e "s@/usr/local/lib/OGRE@${ogre}/lib/OGRE@" -i ../tools/linux/binaries/plugins.cfg
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mkdir -p $out/share/rigsofrods
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mkdir -p $out/share/rigsofrods
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cp -r ../bin/* $out/share/rigsofrods
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cp -r bin/* $out/share/rigsofrods
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cp ../tools/linux/binaries/plugins.cfg $out/share/rigsofrods
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cp ../tools/linux/binaries/plugins.cfg $out/share/rigsofrods
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mkdir -p $out/bin
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mkdir -p $out/bin
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ln -s $out/share/rigsofrods/{RoR,rorconfig} $out/bin
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ln -s $out/share/rigsofrods/{RoR,rorconfig} $out/bin
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@ -43,11 +45,11 @@ stdenv.mkDerivation rec {
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unzip "${contentPackSrc}"
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unzip "${contentPackSrc}"
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'';
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'';
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patches = [ ./doubleslash.patch ./paths.patch ];
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#patches = [ ./paths.patch ];
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buildInputs = [ wxGTK29 freeimage cmake zziplib mesa boost pkgconfig
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buildInputs = [ wxGTK30 freeimage cmake zziplib mesa boost pkgconfig
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libuuid openal ogre ois curl gtk mygui unzip angelscript
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libuuid openal ogre ois curl gtk mygui unzip angelscript
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caelum ogrepaged mysocketw libxcb ];
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ogrepaged mysocketw libxcb ];
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meta = {
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meta = {
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description = "3D simulator game where you can drive, fly and sail various vehicles";
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description = "3D simulator game where you can drive, fly and sail various vehicles";
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@ -1,13 +0,0 @@
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diff --git a/CMakeDependenciesConfig.txt b/CMakeDependenciesConfig.txt
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index 447a440..e2562de 100644
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--- a/CMakeDependenciesConfig.txt
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+++ b/CMakeDependenciesConfig.txt
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@@ -228,7 +228,7 @@ ELSEIF(UNIX)
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# Paged Geometry
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find_path(PAGED_INCLUDE_DIRS "PagedGeometry/PagedGeometry.h")
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if(PAGED_INCLUDE_DIRS)
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- set(PAGED_INCLUDE_DIRS "${PAGED_INCLUDE_DIRS};/${PAGED_INCLUDE_DIRS}/PagedGeometry")
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+ set(PAGED_INCLUDE_DIRS "${PAGED_INCLUDE_DIRS};${PAGED_INCLUDE_DIRS}/PagedGeometry")
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find_library(PAGED_LIBRARIES "PagedGeometry")
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set(ROR_USE_PAGED ON)
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else()
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@ -1,12 +0,0 @@
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diff --git a/source/main/framework/ContentManager.cpp b/source/main/framework/ContentManager.cpp
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index 0bfea8c..82cdab9 100644
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--- a/source/main/framework/ContentManager.cpp
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+++ b/source/main/framework/ContentManager.cpp
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@@ -238,6 +238,7 @@ bool ContentManager::init(void)
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#endif // USE_OPENAL
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// and the content
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+ ResourceGroupManager::getSingleton().addResourceLocation(SSETTING("Program Path")+"packs", "FileSystem", "Packs", true);
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ResourceGroupManager::getSingleton().addResourceLocation(SSETTING("User Path")+"packs", "FileSystem", "Packs", true);
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ResourceGroupManager::getSingleton().addResourceLocation(SSETTING("User Path")+"mods", "FileSystem", "Packs", true);
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@ -5247,6 +5247,8 @@ in
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angelscript = callPackage ../development/interpreters/angelscript {};
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angelscript = callPackage ../development/interpreters/angelscript {};
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angelscript_2_22 = callPackage ../development/interpreters/angelscript/2.22.nix {};
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chibi = callPackage ../development/interpreters/chibi { };
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chibi = callPackage ../development/interpreters/chibi { };
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ceptre = callPackage ../development/interpreters/ceptre { };
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ceptre = callPackage ../development/interpreters/ceptre { };
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@ -14945,7 +14947,7 @@ in
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};
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};
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rigsofrods = callPackage ../games/rigsofrods {
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rigsofrods = callPackage ../games/rigsofrods {
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mygui = myguiSvn;
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angelscript = angelscript_2_22;
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};
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};
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rili = callPackage ../games/rili { };
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rili = callPackage ../games/rili { };
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