Adding bullet. Patch by Alexander Foremny.
svn path=/nixpkgs/trunk/; revision=32393
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24
pkgs/development/libraries/bullet/default.nix
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24
pkgs/development/libraries/bullet/default.nix
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@ -0,0 +1,24 @@
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{stdenv, fetchurl, unzip, cmake}:
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stdenv.mkDerivation {
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name = "bullet-2.78";
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src = fetchurl {
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url = "http://bullet.googlecode.com/files/bullet-2.78.zip";
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sha256 = "10l2dclvv0di9mi9qp6xfy9vybx182xp2dyygabacrpr3p75s77k";
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};
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buildInputs = [ unzip cmake ];
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configurePhase = ''
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cmake -DBUILD_SHARED_LIBS=ON -DBUILD_EXTRAS=OFF -DBUILD_DEMOS=OFF .
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'';
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meta = {
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description = "A professional free 3D Game Multiphysics Library";
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longDescription = ''
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Bullet 3D Game Multiphysics Library provides state of the art collision
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detection, soft body and rigid body dynamics.
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'';
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homepage = http://code.google.com/p/bullet/;
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license = stdenv.lib.licenses.zlib;
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maintainers = [ "Alexander Foremny <alexanderforemny@googlemail.com>" ];
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};
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}
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@ -8785,4 +8785,6 @@ let
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misc = import ../misc/misc.nix { inherit pkgs stdenv; };
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bullet = callPackage ../development/libraries/bullet {};
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}; in pkgs
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