diff --git a/pkgs/tools/graphics/directx-shader-compiler/default.nix b/pkgs/tools/graphics/directx-shader-compiler/default.nix index bfc87f20bb8f..31102443d850 100644 --- a/pkgs/tools/graphics/directx-shader-compiler/default.nix +++ b/pkgs/tools/graphics/directx-shader-compiler/default.nix @@ -2,7 +2,7 @@ stdenv.mkDerivation rec { pname = "directx-shader-compiler"; - version = "1.6.2112"; + version = "1.7.2207"; # Put headers in dev, there are lot of them which aren't necessary for # using the compiler binary. @@ -12,7 +12,7 @@ stdenv.mkDerivation rec { owner = "microsoft"; repo = "DirectXShaderCompiler"; rev = "v${version}"; - hash = "sha256-+oh7oWJCE0CLehnqpE2J9aIfMFbtfLAKwI9ETmCg/TA="; + hash = "sha256-yvhraZPJ6ocsg7/22/AzDbl/Rz7qXRQiXBxE1zB1QPA="; fetchSubmodules = true; };