pcsx2: 1.4.0 -> unstable-2020-01-05
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@ -1,58 +1,66 @@
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{ alsaLib, cmake, fetchFromGitHub, glib, gtk2, gettext, libaio, libpng
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, makeWrapper, perl, pkgconfig, portaudio, SDL2, soundtouch, stdenv
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, wxGTK30, zlib }:
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{ alsaLib, cmake, fetchFromGitHub, glib, gettext, gtk2, harfbuzz, lib, libaio
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, libpng, libpcap, libxml2, makeWrapper, perl, pkgconfig, portaudio
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, SDL2, soundtouch, stdenv, udev, wxGTK, zlib
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}:
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stdenv.mkDerivation rec {
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pname = "pcsx2";
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version = "1.4.0";
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version = "unstable-2020-01-05";
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src = fetchFromGitHub {
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owner = "PCSX2";
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repo = "pcsx2";
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rev = "v${version}";
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sha256 = "0s7mxq2cgzwjfsq0vhpz6ljk7wr725nxg48128iyirf85585l691";
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rev = "9c12937351c51b921e1f28d44b019bc52e747c51";
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sha256 = "0y1f5v99a6njmf6hyvl4z5xnrm7351rkyw2fn4f09hqn92r7zmi5";
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};
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postPatch = "sed '1i#include \"x86intrin.h\"' -i common/src/x86emitter/cpudetect.cpp";
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configurePhase = ''
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mkdir -p build
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cd build
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cmake \
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-DBIN_DIR="$out/bin" \
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-DCMAKE_BUILD_PO=TRUE \
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-DCMAKE_BUILD_TYPE=Release \
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-DCMAKE_INSTALL_PREFIX="$out" \
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-DDISABLE_ADVANCE_SIMD=TRUE \
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-DDISABLE_PCSX2_WRAPPER=TRUE \
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-DDOC_DIR="$out/share/doc/pcsx2" \
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-DGAMEINDEX_DIR="$out/share/pcsx2" \
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-DGLSL_SHADER_DIR="$out/share/pcsx2" \
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-DGTK2_GLIBCONFIG_INCLUDE_DIR='${glib.out}/lib/glib-2.0/include' \
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-DGTK2_GDKCONFIG_INCLUDE_DIR='${gtk2.out}/lib/gtk-2.0/include' \
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-DGTK2_INCLUDE_DIRS='${gtk2.dev}/include/gtk-2.0' \
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-DPACKAGE_MODE=TRUE \
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-DPLUGIN_DIR="$out/lib/pcsx2" \
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-DREBUILD_SHADER=TRUE \
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-DXDG_STD=TRUE \
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..
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'';
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cmakeFlags = [
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"-DCMAKE_INSTALL_PREFIX=${placeholder "out"}"
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"-DDISABLE_ADVANCE_SIMD=TRUE"
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"-DDISABLE_PCSX2_WRAPPER=TRUE"
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"-DDOC_DIR=${placeholder "out"}/share/doc/pcsx2"
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"-DGAMEINDEX_DIR=${placeholder "out"}/share/pcsx2"
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"-DGLSL_SHADER_DIR=${placeholder "out"}/share/pcsx2"
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"-DwxWidgets_LIBRARIES=${wxGTK}/lib"
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"-DwxWidgets_INCLUDE_DIRS=${wxGTK}/include"
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"-DwxWidgets_CONFIG_EXECUTABLE=${wxGTK}/bin/wx-config"
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"-DPACKAGE_MODE=TRUE"
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"-DPLUGIN_DIR=${placeholder "out"}/lib/pcsx2"
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"-DREBUILD_SHADER=TRUE"
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"-DXDG_STD=TRUE"
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"-DGTK2_GLIBCONFIG_INCLUDE_DIR=${glib.out}/lib/glib-2.0/include"
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"-DGTK2_GDKCONFIG_INCLUDE_DIR=${gtk2.out}/lib/gtk-2.0/include"
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"-DGTK2_INCLUDE_DIRS=${gtk2.dev}/include/gtk-2.0"
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"-DGTK3_API=FALSE"
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];
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postFixup = ''
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wrapProgram $out/bin/PCSX2 \
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--set __GL_THREADED_OPTIMIZATIONS 1
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'';
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nativeBuildInputs = [ cmake perl pkgconfig ];
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nativeBuildInputs = [ cmake makeWrapper perl pkgconfig ];
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buildInputs = [
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alsaLib glib gettext gtk2 libaio libpng makeWrapper portaudio SDL2
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soundtouch wxGTK30 zlib
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alsaLib
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glib
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gettext
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gtk2
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harfbuzz
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libaio
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libpcap
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libpng
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libxml2
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portaudio
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SDL2
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soundtouch
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udev
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wxGTK
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zlib
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];
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enableParallelBuilding = true;
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meta = with stdenv.lib; {
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description = "Playstation 2 emulator";
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longDescription= ''
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@ -62,7 +70,7 @@ stdenv.mkDerivation rec {
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states and PS2 system memory. This allows you to play PS2 games on your
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PC, with many additional features and benefits.
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'';
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homepage = https://pcsx2.net;
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homepage = "https://pcsx2.net";
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maintainers = with maintainers; [ hrdinka ];
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# PCSX2's source code is released under LGPLv3+. It However ships
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@ -20674,7 +20674,9 @@ in
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ffmpeg = ffmpeg_2;
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};
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pcsx2 = pkgsi686Linux.callPackage ../misc/emulators/pcsx2 { };
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pcsx2 = pkgsi686Linux.callPackage ../misc/emulators/pcsx2 {
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wxGTK = pkgsi686Linux.wxGTK30;
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};
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pekwm = callPackage ../applications/window-managers/pekwm { };
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