liquidfun: added google liquidfun (a box2d fork)

This commit is contained in:
Joachim Schiele 2014-07-24 10:12:47 +02:00
parent 073369cdaa
commit d105ed081f
2 changed files with 52 additions and 0 deletions

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@ -0,0 +1,50 @@
{ stdenv, requireFile, cmake, mesa, libX11, libXi, ... }:
let
sourceInfo = rec {
version="1.1.0";
name="liquidfun-${version}";
url="http://github.com/foo/${name}.tar.gz";
hash="5011a000eacd6202a47317c489e44aa753a833fb562d970e7b8c0da9de01df86";
};
in
stdenv.mkDerivation rec {
src = requireFile {
url = sourceInfo.url;
sha256 = sourceInfo.hash;
name = sourceInfo.name + ".tar.gz";
};
inherit (sourceInfo) name version;
buildInputs = [ cmake mesa libX11 libXi ];
sourceRoot = "liquidfun/Box2D/";
preConfigurePhases = "preConfigure";
preConfigure = ''
sed -i Box2D/Common/b2Settings.h -e 's@b2_maxPolygonVertices .*@b2_maxPolygonVertices 15@'
substituteInPlace Box2D/CMakeLists.txt --replace "Common/b2GrowableStack.h" "Common/b2GrowableStack.h Common/b2GrowableBuffer.h"
'';
configurePhase = ''
mkdir Build
cd Build;
cmake -DBOX2D_INSTALL=ON -DBOX2D_BUILD_SHARED=ON -DCMAKE_INSTALL_PREFIX=$out ..
'';
meta = {
description = "2D physics engine based on Box2D";
maintainers = with stdenv.lib.maintainers;
[
qknight
];
platforms = with stdenv.lib.platforms;
linux;
license = "bsd";
homepage = https://google.github.io/liquidfun/;
};
}

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@ -5527,6 +5527,8 @@ let
lirc = callPackage ../development/libraries/lirc { };
liquidfun = callPackage ../development/libraries/liquidfun { };
liquidwar = builderDefsPackage ../games/liquidwar {
inherit (xlibs) xproto libX11 libXrender;
inherit gmp mesa libjpeg