starsector: init at 0.95a-RC15
Co-authored-by: Jonathan Ringer <jonringer117@gmail.com> Co-authored-by: mitchmindtree <mail@mitchellnordine.com>
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pkgs/games/starsector/default.nix
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57
pkgs/games/starsector/default.nix
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@ -0,0 +1,57 @@
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{ lib
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, alsa-lib
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, fetchzip
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, libXxf86vm
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, makeWrapper
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, openjdk
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, stdenv
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, xorg
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}:
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stdenv.mkDerivation rec {
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pname = "starsector";
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version = "0.95a-RC15";
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src = fetchzip {
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url = "https://s3.amazonaws.com/fractalsoftworks/starsector/starsector_linux-${version}.zip";
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sha256 = "sha256-/5ij/079aOad7otXSFFcmVmiYQnMX/0RXGOr1j0rkGY=";
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};
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nativeBuildInputs = [ makeWrapper ];
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buildInputs = with xorg; [
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alsa-lib
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libXxf86vm
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];
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dontBuild = true;
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# need to cd into $out in order for classpath to pick up correct jar files
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installPhase = ''
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mkdir -p $out/bin
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rm -r jre_linux # remove jre7
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rm starfarer.api.zip
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cp -r ./* $out
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wrapProgram $out/starsector.sh \
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--prefix PATH : ${lib.makeBinPath [ openjdk ]} \
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--prefix LD_LIBRARY_PATH : ${lib.makeLibraryPath buildInputs} \
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--run "mkdir -p \$XDG_DATA_HOME/starsector; cd $out"
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ln -s $out/starsector.sh $out/bin/starsector
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'';
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# it tries to run everything with relative paths, which makes it CWD dependent
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# also point mod, screenshot, and save directory to $XDG_DATA_HOME
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postPatch = ''
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substituteInPlace starsector.sh \
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--replace "./jre_linux/bin/java" "${openjdk}/bin/java" \
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--replace "./native/linux" "$out/native/linux" \
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--replace "./" "\$XDG_DATA_HOME/starsector/"
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'';
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meta = with lib; {
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description = "Open-world single-player space-combat, roleplaying, exploration, and economic game";
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homepage = "https://fractalsoftworks.com";
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license = licenses.unfree;
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maintainers = with maintainers; [ bbigras ];
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};
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}
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@ -9288,6 +9288,10 @@ with pkgs;
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sqls = callPackage ../applications/misc/sqls { };
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starsector = callPackage ../games/starsector {
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openjdk = openjdk8;
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};
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stdman = callPackage ../data/documentation/stdman { };
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steck = callPackage ../servers/pinnwand/steck.nix { };
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