skhd: init at 0.0.10
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34
pkgs/os-specific/darwin/skhd/default.nix
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34
pkgs/os-specific/darwin/skhd/default.nix
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@ -0,0 +1,34 @@
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{ stdenv, fetchFromGitHub, Carbon }:
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stdenv.mkDerivation rec {
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name = "skhd-${version}";
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version = "0.0.10";
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src = fetchFromGitHub {
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owner = "koekeishiya";
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repo = "skhd";
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rev = "v${version}";
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sha256 = "0a0r8z9bvb1pzqag7nqa84xm99n0xvg27cw11qcv65snr06bqc9w";
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};
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buildInputs = [ Carbon ];
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makeFlags = [ "BUILD_PATH=$(out)/bin" ];
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postInstall = ''
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mkdir -p $out/Library/LaunchDaemons
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cp ${./org.nixos.skhd.plist} $out/Library/LaunchDaemons/org.nixos.skhd.plist
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substituteInPlace $out/Library/LaunchDaemons/org.nixos.skhd.plist --subst-var out
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'';
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# See https://github.com/koekeishiya/skhd/issues/28
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hardeningDisable = [ "all" ];
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meta = with stdenv.lib; {
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description = "Simple hotkey daemon for macOS";
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homepage = https://github.com/koekeishiya/skhd;
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platforms = platforms.darwin;
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maintainers = with maintainers; [ lnl7 ];
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license = licenses.mit;
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};
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}
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23
pkgs/os-specific/darwin/skhd/org.nixos.skhd.plist
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23
pkgs/os-specific/darwin/skhd/org.nixos.skhd.plist
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<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>Label</key>
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<string>org.nixos.skhd</string>
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<key>ProgramArguments</key>
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<array>
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<string>@out@/bin/skhd</string>
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</array>
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<key>ProcessType</key>
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<string>Interactive</string>
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<key>EnvironmentVariables</key>
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<dict>
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<key>PATH</key>
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<string>@out@/bin:/nix/var/nix/profiles/default/bin:/usr/bin:/bin:/usr/sbin:/sbin</string>
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</dict>
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<key>RunAtLoad</key>
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<true/>
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<key>KeepAlive</key>
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<true/>
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</dict>
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</plist>
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@ -676,6 +676,10 @@ with pkgs;
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reattach-to-user-namespace = callPackage ../os-specific/darwin/reattach-to-user-namespace {};
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skhd = callPackage ../os-specific/darwin/skhd {
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inherit (darwin.apple_sdk.frameworks) Carbon;
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};
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qes = callPackage ../os-specific/darwin/qes {
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inherit (darwin.apple_sdk.frameworks) Carbon;
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};
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@ -10440,7 +10444,7 @@ with pkgs;
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## libGL/libGLU/Mesa stuff
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# Default libGL implementation, should provide headers and libGL.so/libEGL.so/... to link agains them
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# Default implementation is `mesa`, but can be eventually replaced with `libglvnd`,
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# Default implementation is `mesa`, but can be eventually replaced with `libglvnd`,
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# or other runtime dispatcher
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libGL = mesa_noglu;
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