Merge pull request #133489 from sbruder/update-fceux
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commit
b003277d29
@ -1,40 +1,24 @@
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{lib, stdenv, fetchFromGitHub, scons, zlib, SDL, lua5_1, pkg-config}:
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{ lib, stdenv, fetchFromGitHub, cmake, pkg-config, wrapQtAppsHook, SDL2, lua5_1, minizip, x264 }:
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stdenv.mkDerivation {
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pname = "fceux-unstable";
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version = "2020-01-29";
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stdenv.mkDerivation rec {
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pname = "fceux";
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version = "2.4.0";
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src = fetchFromGitHub {
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owner = "TASVideos";
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repo = "fceux";
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rev = "fb8d46d9697cb24b0ebe79d84eedf282f69ab337";
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sha256 = "0gpz411dzfwx9mr34yi4zb1hphd5hha1nvwgzxki0sviwafca992";
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repo = pname;
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rev = "${pname}-${version}";
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sha256 = "sha256-i0mb0vy46D97oOpAjMw3CPbG4w/LWP9YRVEMWjdYgs0=";
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};
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nativeBuildInputs = [ pkg-config scons ];
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buildInputs = [
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zlib SDL lua5_1
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];
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nativeBuildInputs = [ cmake pkg-config wrapQtAppsHook ];
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buildInputs = [ SDL2 lua5_1 minizip x264 ];
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sconsFlags = "OPENGL=false GTK=false CREATE_AVI=false LOGO=false";
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prefixKey = "--prefix=";
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# sed allows scons to find libraries in nix.
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# mkdir is a hack to make scons succeed. It still doesn't
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# actually put the files in there due to a bug in the SConstruct file.
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# OPENGL doesn't work because fceux dlopens the library.
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preBuild = ''
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sed -e 's/env *= *Environment *.*/&; env['"'"'ENV'"'"']=os.environ;/' -i SConstruct
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export CC="gcc"
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export CXX="g++"
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mkdir -p "$out" "$out/share/applications" "$out/share/pixmaps"
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'';
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meta = {
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meta = with lib; {
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description = "A Nintendo Entertainment System (NES) Emulator";
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license = lib.licenses.gpl2;
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maintainers = [ lib.maintainers.scubed2 ];
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license = licenses.gpl2Plus;
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maintainers = with maintainers; [ sbruder scubed2 ];
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homepage = "http://www.fceux.com/";
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platforms = lib.platforms.linux;
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platforms = platforms.linux;
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};
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}
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@ -31361,7 +31361,7 @@ with pkgs;
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faustStk = callPackage ../applications/audio/faustStk { };
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fceux = callPackage ../misc/emulators/fceux { };
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fceux = libsForQt5.callPackage ../misc/emulators/fceux { };
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flockit = callPackage ../tools/backup/flockit { };
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