scummvm: add several ScummVM supported games
- Beneath a Steel Sky: v1.2 - Drascula: The Vampire Strikes Back: v2.0 - Flight of the Amazon Queen: v1.1 - Lure of the Temptress: v1.1
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pkgs/games/scummvm/games.nix
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125
pkgs/games/scummvm/games.nix
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{ stdenv, lib, fetchurl, makeDesktopItem, unzip, writeText
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, scummvm }:
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let
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desktopItem = name: short: long: description: makeDesktopItem {
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categories = "Game;AdventureGame;";
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comment = description;
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desktopName = long;
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exec = "@out@/bin/${short}";
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genericName = description;
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icon = "scummvm";
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name = name;
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};
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run = name: short: code: writeText "${short}.sh" ''
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#!${stdenv.shell} -eu
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exec ${scummvm}/bin/scummvm \
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--path=@out@/share/${name} \
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--fullscreen \
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${code}
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'';
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generic = { plong, pshort, pcode, description, version, files, docs ? [ "readme.txt" ], ... } @attrs:
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let
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attrs' = builtins.removeAttrs attrs [ "plong" "pshort" "pcode" "description" "docs" "files" "version" ];
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pname = lib.replaceStrings [ " " ":" ] [ "-" "" ] (lib.toLower plong);
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in stdenv.mkDerivation ({
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name = "${pname}-${version}";
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nativeBuildInputs = [ unzip ];
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dontBuild = true;
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dontFixup = true;
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installPhase = ''
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runHook preInstall
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mkdir -p $out/bin $out/share/{applications,${pname},doc/${pname}}
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${lib.concatStringsSep "\n" (map (f: "mv ${f} $out/share/doc/${pname}") docs)}
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${lib.concatStringsSep "\n" (map (f: "mv ${f} $out/share/${pname}") files)}
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substitute ${run pname pshort pcode} $out/bin/${pshort} \
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--subst-var out
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substitute ${desktopItem pname pshort plong description}/share/applications/${pname}.desktop $out/share/applications/${pname}.desktop \
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--subst-var out
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chmod 0755 $out/bin/${pshort}
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runHook postInstall
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'';
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meta = with stdenv.lib; {
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homepage = https://www.scummvm.org;
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license = licenses.free; # refer to the readme for exact wording
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maintainers = with maintainers; [ peterhoeg ];
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inherit description;
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inherit (scummvm.meta) platforms;
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};
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} // attrs');
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in {
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beneath-a-steel-sky = generic rec {
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plong = "Beneath a Steel Sky";
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pshort = "bass";
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pcode = "sky";
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description = "2D point-and-click science fiction thriller set in a bleak vision of the future";
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version = "1.2";
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src = fetchurl {
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url = "mirror://sourceforge/scummvm/${pshort}-cd-${version}.zip";
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sha256 = "14s5jz67kavm8l15gfm5xb7pbpn8azrv460mlxzzvdpa02a9n82k";
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};
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files = [ "sky.*" ];
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};
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drascula-the-vampire-strikes-back = generic rec {
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plong = "Drascula: The Vampire Strikes Back";
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pshort = "drascula";
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pcode = "drascula";
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description = "Spanish 2D classic point & click style adventure with tons of humor and an easy interface";
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version = "1.0";
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# srcs = {
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src = fetchurl {
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url = "mirror://sourceforge/scummvm/${pshort}-${version}.zip";
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sha256 = "1pj29rpb754sn6a56f8brfv6f2m1p5qgaqik7d68pfi2bb5zccdp";
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};
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# audio = fetchurl {
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# url = "mirror://sourceforge/scummvm/${pshort}-audio-flac-2.0.zip";
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# sha256 = "1zmqhrby8f5sj1qy6xjdgkvk9wyhr3nw8ljrrl58fmxb83x1rryw";
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# };
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# };
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sourceRoot = ".";
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docs = [ "readme.txt" "drascula.doc" ];
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files = [ "Packet.001" ];
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};
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flight-of-the-amazon-queen = generic rec {
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plong = "Flight of the Amazon Queen";
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pshort = "fotaq";
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pcode = "queen";
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description = "2D point-and-click adventure game set in the 1940s";
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version = "1.1";
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src = fetchurl {
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url = "mirror://sourceforge/scummvm/FOTAQ_Talkie-${version}.zip";
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sha256 = "1a6q71q1dl9vvw2qqsxk5h1sv0gaqy6236zr5905w2is01gdsp52";
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};
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sourceRoot = ".";
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files = [ "*.1c" ];
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};
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lure-of-the-temptress = generic rec {
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plong = "Lure of the Temptress";
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pshort = "lott";
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pcode = "lure";
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description = "2D point-and-click adventure game with a fantasy theme";
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version = "1.1";
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src = fetchurl {
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url = "mirror://sourceforge/scummvm/lure-${version}.zip";
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sha256 = "0201i70qcs1m797kvxjx3ygkhg6kcl5yf49sihba2ga8l52q45zk";
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};
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docs = [ "README" "*.txt" "*.pdf" "*.PDF" ];
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files = [ "*.vga" ];
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};
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}
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@ -20323,6 +20323,12 @@ with pkgs;
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scummvm = callPackage ../games/scummvm { };
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scummvm = callPackage ../games/scummvm { };
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inherit (callPackage ../games/scummvm/games.nix { })
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beneath-a-steel-sky
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drascula-the-vampire-strikes-back
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flight-of-the-amazon-queen
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lure-of-the-temptress;
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scorched3d = callPackage ../games/scorched3d { };
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scorched3d = callPackage ../games/scorched3d { };
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scrolls = callPackage ../games/scrolls { };
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scrolls = callPackage ../games/scrolls { };
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