urbanterror: 4.2.023 -> 4.3.1

This commit is contained in:
Cray Elliott 2017-01-30 00:22:50 -08:00
parent 6b44f3523a
commit a430acb4d8

View File

@ -1,25 +1,30 @@
{ stdenv, fetchurl, unzip, SDL, mesa, openal, curl, libXxf86vm }:
stdenv.mkDerivation rec {
name = "urbanterror-${version}";
version = "4.2.023";
version = "4.3.1";
srcs =
[ (fetchurl {
url = "http://mirror.urtstats.net/urbanterror/UrbanTerror42_full023.zip";
sha256 = "e287e2a17432b81551f5c16e431d752484ce9be10508e756542f653757a29090";
url = "http://cdn.fs1.urbanterror.info/urt/43/releases/zips/UrbanTerror431_full.zip";
sha256 = "1dfnyb2grf2fxxphwj7p2ff721j2l0gwrj76jzympr32sim5a6cw";
})
(fetchurl {
url = "https://github.com/Barbatos/ioq3-for-UrbanTerror-4/archive/release-4.2.023.tar.gz";
sha256 = "03zrrx5b96c1srf2p24ca7zygq84byvrmcgh42d8bh5ds579ziqp";
url = "https://github.com/Barbatos/ioq3-for-UrbanTerror-4/archive/release-4.3.1.zip";
sha256 = "1rbiqa1ki73649np3af96cilavkgv66a0b6p0a5x26cxvpgg128k";
})
];
buildInputs = [ unzip SDL mesa openal curl libXxf86vm];
sourceRoot = "ioq3-for-UrbanTerror-4-release-4.2.023";
buildInputs = [ unzip SDL mesa openal curl libXxf86vm ];
sourceRoot = "ioq3-for-UrbanTerror-4-release-4.3.1";
configurePhase = ''
echo "USE_OPENAL = 1" > Makefile.local
echo "USE_OPENAL_DLOPEN = 0" >> Makefile.local
echo "USE_CURL = 1" >> Makefile.local
echo "USE_CURL_DLOPEN = 0" >> Makefile.local
'';
installPhase = ''
destDir="$out/opt/urbanterror"
mkdir -p "$destDir"
@ -28,7 +33,7 @@ stdenv.mkDerivation rec {
"$destDir/Quake3-UrT"
cp -v build/release-linux-*/Quake3-UrT-Ded.* \
"$destDir/Quake3-UrT-Ded"
cp -rv ../UrbanTerror42/q3ut4 "$destDir"
cp -rv ../UrbanTerror43/q3ut4 "$destDir"
cat << EOF > "$out/bin/urbanterror"
#! ${stdenv.shell}
cd "$destDir"
@ -42,11 +47,15 @@ stdenv.mkDerivation rec {
EOF
chmod +x "$out/bin/urbanterror-ded"
'';
postFixup = ''
p=$out/opt/urbanterror/Quake3-UrT
cur_rpath=$(patchelf --print-rpath $p)
patchelf --set-rpath $cur_rpath:${mesa}/lib $p
'';
hardeningDisable = [ "format" ];
meta = with stdenv.lib; {
description = "A multiplayer tactical FPS on top of Quake 3 engine";
longDescription = ''