Merge pull request #14579 from elitak/factorio

factorio: 0.12.29 headless + server module
This commit is contained in:
joachifm 2016-04-15 16:14:14 +02:00
commit 8b3c4348ab
5 changed files with 188 additions and 51 deletions

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@ -262,6 +262,7 @@
mfi = 238;
caddy = 239;
taskd = 240;
factorio = 241;
# When adding a uid, make sure it doesn't match an existing gid. And don't use uids above 399!
@ -495,6 +496,7 @@
#mfi = 238; # unused
caddy = 239;
taskd = 240;
factorio = 241;
# When adding a gid, make sure it doesn't match an existing
# uid. Users and groups with the same name should have equal

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@ -158,6 +158,7 @@
./services/desktops/gnome3/tracker.nix
./services/desktops/profile-sync-daemon.nix
./services/desktops/telepathy.nix
./services/games/factorio.nix
./services/games/ghost-one.nix
./services/games/minecraft-server.nix
./services/games/minetest-server.nix

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@ -0,0 +1,102 @@
{ config, lib, pkgs, ... }:
with lib;
let
cfg = config.services.factorio;
name = "Factorio";
stateDir = "/var/lib/factorio";
configFile = pkgs.writeText "factorio.conf" ''
use-system-read-write-data-directories=true
[path]
read-data=${pkgs.factorio-headless}/share/factorio/data
write-data=${stateDir}
'';
in
{
options = {
services.factorio = {
enable = mkEnableOption name;
port = mkOption {
type = types.int;
default = 34197;
description = ''
The port to which the service should bind.
This option will also open up the UDP port in the firewall configuration.
'';
};
saveName = mkOption {
type = types.string;
default = "default";
description = ''
The name of the savegame that will be used by the server.
When not present in ${stateDir}/saves, it will be generated before starting the service.
'';
};
# TODO Add more individual settings as nixos-options?
# TODO XXX The server tries to copy a newly created config file over the old one
# on shutdown, but fails, because it's in the nix store. When is this needed?
# Can an admin set options in-game and expect to have them persisted?
configFile = mkOption {
type = types.path;
default = configFile;
defaultText = "configFile";
description = ''
The server's configuration file.
The default file generated by this module contains lines essential to
the server's operation. Use its contents as a basis for any
customizations.
'';
};
};
};
config = mkIf cfg.enable {
users = {
users.factorio = {
uid = config.ids.uids.factorio;
description = "Factorio server user";
group = "factorio";
home = stateDir;
createHome = true;
};
groups.factorio = {
gid = config.ids.gids.factorio;
};
};
systemd.services.factorio = {
description = "Factorio headless server";
wantedBy = [ "multi-user.target" ];
after = [ "network.target" ];
preStart = ''
test -e ${stateDir}/saves/${cfg.saveName}.zip || ${pkgs.factorio-headless}/bin/factorio \
--config=${cfg.configFile} \
--create=${cfg.saveName}
'';
serviceConfig = {
User = "factorio";
Group = "factorio";
Restart = "always";
KillSignal = "SIGINT";
WorkingDirectory = stateDir;
PrivateTmp = true;
UMask = "0007";
ExecStart = toString [
"${pkgs.factorio-headless}/bin/factorio"
"--config=${cfg.configFile}"
"--port=${toString cfg.port}"
"--start-server=${cfg.saveName}"
];
};
};
networking.firewall.allowedUDPPorts = [ cfg.port ];
};
}

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@ -4,80 +4,110 @@
# Begin download parameters
, username ? ""
, password ? ""
, releaseType
}:
assert releaseType == "alpha" || releaseType == "headless";
with stdenv.lib;
let
version = "0.12.28";
version = "0.12.29";
isHeadless = releaseType == "headless";
fetch = callPackage ./fetch.nix { username = username; password = password; };
arch = if stdenv.system == "x86_64-linux" then "x64"
else if stdenv.system == "i686-linux" then "x32"
else abort "Unsupported platform";
arch = if stdenv.system == "x86_64-linux" then {
inUrl = "linux64";
inTar = "x64";
} else if stdenv.system == "i686-linux" then {
inUrl = "linux32";
inTar = "i386";
} else abort "Unsupported platform";
variants = {
authenticatedFetch = callPackage ./fetch.nix { inherit username password; };
fetch = rec {
url = "https://www.factorio.com/get-download/${version}/${releaseType}/${arch.inUrl}";
name = "factorio_${releaseType}_${arch.inTar}-${version}.tar.gz"; # TODO take this from 302 redirection somehow? fetchurl doesn't help.
x64 = {
url = "https://www.factorio.com/get-download/${version}/alpha/linux64";
sha256 = "01si5n9hb2h0c5q8k3hr3nphsakp9kki84qyp70dgddwqsn8wfjl";
headless = fetchurl { inherit name url; sha256 = "1hr5dhpfagknjjd47qw3fa3ap8ikjc9hvxavrg4mpslbr0iqww8v"; };
alpha = authenticatedFetch { inherit url; sha256 = "0vngfrjjib99k6czhg32rikfi36i3p3adx4mxc1z8bi5n70dbwqb"; };
};
x32 = {
url = "https://www.factorio.com/get-download/${version}/alpha/linux32";
sha256 = "13h013ixyhv4rpvh0jv5jry3mrwv65v57nqn16bjh3hr8ip70lkq";
i386 = {
headless = abort "Factorio 32-bit headless binaries are not available for download.";
alpha = authenticatedFetch { inherit url; sha256 = "10135rd9103x79i89p6fh5ssmw612012yyx3yyhb3nzl554zqzbm"; };
};
};
configBaseCfg = ''
use-system-read-write-data-directories=false
[path]
read-data=$out/share/factorio/data/
'';
updateConfigSh = ''
#! $SHELL
if [[ -e ~/.factorio/config.cfg ]]; then
# Config file exists, but may have wrong path.
# Try to edit it. I'm sure this is perfectly safe and will never go wrong.
sed -i 's|^read-data=.*|read-data=$out/share/factorio/data/|' ~/.factorio/config.cfg
else
# Config file does not exist. Phew.
install -D $out/share/factorio/config-base.cfg ~/.factorio/config.cfg
fi
'';
in
stdenv.mkDerivation rec {
name = "factorio-${version}";
name = "factorio-${releaseType}-${version}";
src = fetch variants.${arch};
src = fetch.${arch.inTar}.${releaseType};
libPath = stdenv.lib.makeLibraryPath [
alsaLib
libX11
libXcursor
libXinerama
libXrandr
libXi
mesa_noglu
];
libPath = stdenv.lib.makeLibraryPath (
optionals (! isHeadless) [
alsaLib
libX11
libXcursor
libXinerama
libXrandr
libXi
mesa_noglu
]
);
buildInputs = [ makeWrapper ];
dontBuild = true;
# TODO detangle headless/normal mode wrapping, libs, etc. test all urls 32/64/headless/gfx
installPhase = ''
mkdir -p $out/{bin,share/factorio}
cp -a bin/${arch}/factorio $out/bin/factorio.${arch}
cp -a doc-html data $out/share/factorio/
# Fortunately, Factorio already supports system-wide installs.
# Unfortunately it's a bit inconvenient to set the paths.
cat > $out/share/factorio/config-base.cfg <<EOF
use-system-read-write-data-directories=false
[path]
read-data=$out/share/factorio/data/
EOF
cat > $out/share/factorio/update-config.sh <<EOF
if [[ -e ~/.factorio/config.cfg ]]; then
# Config file exists, but may have wrong path.
# Try to edit it. I'm sure this is perfectly safe and will never go wrong.
sed -i 's|^read-data=.*|read-data=$out/share/factorio/data/|' ~/.factorio/config.cfg
else
# Config file does not exist. Phew.
install -D $out/share/factorio/config-base.cfg ~/.factorio/config.cfg
fi
EOF
chmod a+x $out/share/factorio/update-config.sh
cp -a data $out/share/factorio
cp -a bin/${arch.inTar}/factorio $out/bin/factorio
patchelf \
--set-interpreter $(cat $NIX_CC/nix-support/dynamic-linker) \
$out/bin/factorio.${arch}
$out/bin/factorio
makeWrapper $out/bin/factorio.${arch} $out/bin/factorio \
'' + optionalString (! isHeadless) (''
mv $out/bin/factorio $out/bin/factorio.${arch.inTar}
makeWrapper $out/bin/factorio.${arch.inTar} $out/bin/factorio \
--prefix LD_LIBRARY_PATH : /run/opengl-driver/lib:$libPath \
--run "$out/share/factorio/update-config.sh" \
--add-flags "-c \$HOME/.factorio/config.cfg"
'';
# Fortunately, Factorio already supports system-wide installs.
# Unfortunately it's a bit inconvenient to set the paths.
install -m0644 <(cat << EOF
'' + configBaseCfg + ''
EOF
) $out/share/factorio/config-base.cfg
install -m0755 <(cat << EOF
'' + updateConfigSh + ''
EOF
) $out/share/factorio/update-config.sh
cp -a doc-html $out/share/factorio
'');
preferLocalBuild = true;
meta = {
description = "A game in which you build and maintain factories";
@ -95,7 +125,7 @@ EOF
'';
homepage = https://www.factorio.com/;
license = stdenv.lib.licenses.unfree;
maintainers = [ stdenv.lib.maintainers.Baughn ];
maintainers = with stdenv.maintainers; [ Baughn elitak ];
platforms = [ "i686-linux" "x86_64-linux" ];
};
}

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@ -14731,7 +14731,9 @@ in
exult = callPackage ../games/exult { };
factorio = callPackage ../games/factorio {};
factorio = callPackage ../games/factorio { releaseType = "alpha"; };
factorio-headless = callPackage ../games/factorio { releaseType = "headless"; };
fairymax = callPackage ../games/fairymax {};