GNU Common C++ 1.8.0.
svn path=/nixpkgs/trunk/; revision=21053
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@ -1,20 +1,36 @@
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args: with args;
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stdenv.mkDerivation {
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name = "commoncpp2-2.0.8";
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{ fetchurl, stdenv }:
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stdenv.mkDerivation rec {
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name = "commoncpp2-1.8.0";
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src = fetchurl {
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url = http://ftp.gnu.org/pub/gnu/commoncpp/ucommon-2.0.8.tar.gz;
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sha256 = "09mk70kqwr1pmxa35x0is16g2sa60b3z8p4p5yccw59pp1hpxpq3";
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url = "mirror://gnu/commoncpp/${name}.tar.gz";
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sha256 = "0a7arpm9l3s5qics5m77lyx1yl7998lkypydqwx11nj730034nmc";
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};
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buildInputs = [];
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doCheck = true;
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meta = {
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description = "highly portable application framework for threading,sockets, realtime network streaming, persistance, and file access";
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meta = {
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description = "GNU Common C++, a portable, highly optimized C++ class framework";
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homepage = http://sourceforge.net/projects/cplusplus/;
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license = "LGPL";
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maintainers = [args.lib.maintainers.marcweber];
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platforms = args.lib.platforms.linux;
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longDescription =
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'' GNU Common C++ and GNU uCommon are very portable and highly
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optimized class framework for writing C++ applications that need to
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use threads and support concurrent sychronization, and that use
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sockets, XML parsing, object serialization, thread-optimized String
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and data structure classes, etc. This framework offers a class
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foundation that hides platform differences from your C++ application
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so that you need not write platform specific code. GNU Common C++
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has been ported to compile nativily on most platforms which support
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either posix threads, or on maybe be used with Debian hosted mingw32
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to build native threading applications for Microsoft Windows.
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'';
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homepage = http://www.gnu.org/software/commoncpp/;
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license = "GPLv2+";
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maintainers = [ stdenv.lib.maintainers.marcweber
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stdenv.lib.maintainers.ludo
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];
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platforms = stdenv.lib.platforms.all;
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};
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}
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@ -3486,7 +3486,7 @@ let
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};
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commoncpp2 = import ../development/libraries/commoncpp2 {
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inherit stdenv fetchurl lib;
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inherit stdenv fetchurl;
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};
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consolekit = makeOverridable (import ../development/libraries/consolekit) {
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