vengi-tools: 0.0.17 -> 0.0.18
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@ -29,33 +29,15 @@
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stdenv.mkDerivation rec {
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pname = "vengi-tools";
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version = "0.0.17";
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version = "0.0.18";
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src = fetchFromGitHub {
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owner = "mgerhardy";
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repo = "vengi";
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rev = "v${version}";
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sha256 = "sha256-h+R9L0BBD3NSFWUh43g4V2LBcNyqVInBeJiOLY03nRk=";
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sha256 = "sha256-Ur1X5FhOa87jbjWBXievBfCHW+qP/8bqLiyKAC8+KU4=";
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};
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# Patch from the project's author for fixing an issue with AnimationShaders.h
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# not being included when turning off some components
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patches = [(writeText "vengi-tools-fix-build.patch" ''
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diff --git a/src/modules/voxelworldrender/CMakeLists.txt b/src/modules/voxelworldrender/CMakeLists.txt
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index aebe5f97b..903e62b37 100644
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--- a/src/modules/voxelworldrender/CMakeLists.txt
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+++ b/src/modules/voxelworldrender/CMakeLists.txt
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@@ -27,7 +27,7 @@ set(FILES
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voxel/models/plants/3.qb
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voxel/models/plants/4.qb
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)
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-engine_add_module(TARGET ''${LIB} SRCS ''${SRCS} ''${SRCS_SHADERS} FILES ''${FILES} DEPENDENCIES frontend voxelrender)
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+engine_add_module(TARGET ''${LIB} SRCS ''${SRCS} ''${SRCS_SHADERS} FILES ''${FILES} DEPENDENCIES animation frontend voxelrender)
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generate_shaders(''${LIB} world water postprocess)
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set(TEST_SRCS
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'')];
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nativeBuildInputs = [
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cmake
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pkg-config
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