Adding the pacman-like game njam.
svn path=/nixpkgs/trunk/; revision=26553
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24
pkgs/games/njam/default.nix
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24
pkgs/games/njam/default.nix
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@ -0,0 +1,24 @@
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{stdenv, fetchurl, SDL, SDL_image, SDL_mixer, SDL_net }:
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stdenv.mkDerivation rec {
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name = "njam-1.25";
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src = fetchurl {
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url = mirror://sourceforge/njam/njam-1.25-src.tar.gz;
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sha256 = "0ysvqw017xkvddj957pdfmbmji7qi20nyr7f0zxvcvm6c7d3cc7s";
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};
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preBuild = ''
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rm src/*.o
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'';
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buildInputs = [ SDL SDL_image SDL_mixer SDL_net ];
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patches = [ ./logfile.patch ];
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meta = {
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homepage = http://trackballs.sourceforge.net/;
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description = "Cross-platform pacman-like game";
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license = "GPLv2+";
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};
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}
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22
pkgs/games/njam/logfile.patch
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pkgs/games/njam/logfile.patch
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@ -0,0 +1,22 @@
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diff --git a/src/njamedit.cpp b/src/njamedit.cpp
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index a895ca9..38477db 100644
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--- a/src/njamedit.cpp
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+++ b/src/njamedit.cpp
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@@ -114,7 +114,7 @@ void NjamEngine::LevelEditor()
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key = SDLK_a;
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else if (CheckForSave())
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{
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- LogFile::LogFile("Saving maps");
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+ LogFile("Saving maps");
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m_Maps.Save(filename);
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level_type_was = level_type;
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changed = false;
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@@ -139,7 +139,7 @@ void NjamEngine::LevelEditor()
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"levels/%s.%s",
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#endif
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filename, types[level_type]);
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- LogFile::LogFile("Saving maps");
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+ LogFile("Saving maps");
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m_Maps.Save(buf);
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level_type_was = level_type;
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changed = false;
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@ -7096,6 +7096,8 @@ let
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micropolis = callPackage ../games/micropolis { };
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njam = callPackage ../games/njam { };
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openttd = callPackage ../games/openttd {
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zlib = zlibStatic;
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};
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