godot-export-templates: init at 3.2.3

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Johannes Schleifenbaum 2021-04-16 18:30:17 +02:00
parent 339f813869
commit 7142f594ba
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2 changed files with 19 additions and 0 deletions

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@ -0,0 +1,17 @@
{ godot, lib }:
# https://docs.godotengine.org/en/stable/development/compiling/compiling_for_x11.html#building-export-templates
godot.overrideAttrs (oldAttrs: rec {
pname = "godot-export-templates";
sconsFlags = "target=release platform=x11 tools=no";
installPhase = ''
# The godot export command expects the export templates at
# .../share/godot/templates/3.2.3.stable with 3.2.3 being the godot version.
mkdir -p "$out/share/godot/templates/${oldAttrs.version}.stable"
cp bin/godot.x11.opt.64 $out/share/godot/templates/${oldAttrs.version}.stable/linux_x11_64_release
'';
outputs = [ "out" ];
meta.description =
"Free and Open Source 2D and 3D game engine (export templates)";
meta.maintainers = with lib.maintainers; [ twey jojosch ];
})

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@ -5046,6 +5046,8 @@ in
godot = callPackage ../development/tools/godot {};
godot-export-templates = callPackage ../development/tools/godot/export-templates.nix { };
godot-headless = callPackage ../development/tools/godot/headless.nix { };
godot-server = callPackage ../development/tools/godot/server.nix { };