diff --git a/pkgs/development/libraries/swiftshader/default.nix b/pkgs/development/libraries/swiftshader/default.nix index 3965f46bd8d8..3631b8b4fe7c 100644 --- a/pkgs/development/libraries/swiftshader/default.nix +++ b/pkgs/development/libraries/swiftshader/default.nix @@ -1,17 +1,17 @@ -{ stdenv, fetchgit, python3, cmake, jq, libX11, libXext }: +{ stdenv, fetchgit, python3, cmake, jq, libX11, libXext, zlib }: stdenv.mkDerivation rec { pname = "swiftshader"; - version = "2020-06-17"; + version = "2020-11-06"; src = fetchgit { url = "https://swiftshader.googlesource.com/SwiftShader"; - rev = "763957e6b4fc1aa360ab19c4109b8b26686783e8"; - sha256 = "0sdh48swx0qyq2nfkv1nggs14am0qc7z239qrxb69p2ddqm76g1s"; + rev = "4ed9d3498dcffa987acba1a8007ff8dec336f263"; + sha256 = "1gz2zflfacxf34s78djddf93brn9kyxj4byc4p2ip1pin43lh2lg"; }; nativeBuildInputs = [ cmake python3 jq ]; - buildInputs = [ libX11 libXext ]; + buildInputs = [ libX11 libXext zlib ]; # Make sure we include the drivers and icd files in the output as the cmake # generated install command only puts in the spirv-tools stuff.