ivan: add icon and desktop item

This commit is contained in:
Free Potion 2020-01-01 21:24:13 +03:00
parent 04cc65db61
commit 59a5aecbaf
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GPG Key ID: 58ADCBD3FB64C1BB

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@ -1,4 +1,5 @@
{ stdenv, fetchFromGitHub, cmake, pkgconfig, SDL2, SDL2_mixer, alsaLib, libpng, pcre }: { stdenv, fetchFromGitHub, cmake, pkgconfig, SDL2, SDL2_mixer, alsaLib, libpng
, pcre, graphicsmagick, makeDesktopItem }:
stdenv.mkDerivation rec { stdenv.mkDerivation rec {
@ -12,7 +13,7 @@ stdenv.mkDerivation rec {
sha256 = "0mavmwikfsyr5sp65sl8dqknl1yz7c7ds53y1qkma24vsikz3k64"; sha256 = "0mavmwikfsyr5sp65sl8dqknl1yz7c7ds53y1qkma24vsikz3k64";
}; };
nativeBuildInputs = [ cmake pkgconfig ]; nativeBuildInputs = [ cmake pkgconfig graphicsmagick ];
buildInputs = [ SDL2 SDL2_mixer alsaLib libpng pcre ]; buildInputs = [ SDL2 SDL2_mixer alsaLib libpng pcre ];
@ -24,6 +25,26 @@ stdenv.mkDerivation rec {
# Help CMake find SDL_mixer.h # Help CMake find SDL_mixer.h
NIX_CFLAGS_COMPILE = "-I${SDL2_mixer}/include/SDL2"; NIX_CFLAGS_COMPILE = "-I${SDL2_mixer}/include/SDL2";
# Create "ivan.desktop" file
ivanDesktop = makeDesktopItem {
name = pname;
exec = pname;
icon = "ivan.png";
desktopName = "IVAN";
genericName = pname;
categories = "Game;AdventureGame;RolePlaying;";
comment = meta.description;
};
# Create appropriate directories. Convert "Icon.bmp" to "ivan.png", then copy
# it and "ivan.desktop" to these directories.
postInstall = ''
mkdir -p $out/share/applications
mkdir -p $out/share/icons/hicolor/32x32/apps
gm convert $src/Graphics/Icon.bmp $out/share/icons/hicolor/32x32/apps/ivan.png
cp ${ivanDesktop}/share/applications/* $out/share/applications
'';
meta = with stdenv.lib; { meta = with stdenv.lib; {
description = "Graphical roguelike game"; description = "Graphical roguelike game";
longDescription = '' longDescription = ''